The C and C++ Include Header Files
/usr/include/nodejs/src/node.h
$ cat -n /usr/include/nodejs/src/node.h 1 // Copyright Joyent, Inc. and other Node contributors. 2 // 3 // Permission is hereby granted, free of charge, to any person obtaining a 4 // copy of this software and associated documentation files (the 5 // "Software"), to deal in the Software without restriction, including 6 // without limitation the rights to use, copy, modify, merge, publish, 7 // distribute, sublicense, and/or sell copies of the Software, and to permit 8 // persons to whom the Software is furnished to do so, subject to the 9 // following conditions: 10 // 11 // The above copyright notice and this permission notice shall be included 12 // in all copies or substantial portions of the Software. 13 // 14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 15 // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 16 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN 17 // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 18 // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 19 // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 20 // USE OR OTHER DEALINGS IN THE SOFTWARE. 21 22 #ifndef SRC_NODE_H_ 23 #define SRC_NODE_H_ 24 25 #ifdef _WIN32 26 # ifndef BUILDING_NODE_EXTENSION 27 # define NODE_EXTERN __declspec(dllexport) 28 # else 29 # define NODE_EXTERN __declspec(dllimport) 30 # endif 31 #else 32 # define NODE_EXTERN __attribute__((visibility("default"))) 33 #endif 34 35 // Declarations annotated with NODE_EXTERN_PRIVATE do not form part of 36 // the public API. They are implementation details that can and will 37 // change between releases, even in semver patch releases. Do not use 38 // any such symbol in external code. 39 #ifdef NODE_SHARED_MODE 40 #define NODE_EXTERN_PRIVATE NODE_EXTERN 41 #else 42 #define NODE_EXTERN_PRIVATE 43 #endif 44 45 #ifdef BUILDING_NODE_EXTENSION 46 # undef BUILDING_V8_SHARED 47 # undef BUILDING_UV_SHARED 48 # define USING_V8_SHARED 1 49 # define USING_UV_SHARED 1 50 #endif 51 52 // This should be defined in make system. 53 // See issue https://github.com/nodejs/node-v0.x-archive/issues/1236 54 #if defined(__MINGW32__) || defined(_MSC_VER) 55 #ifndef _WIN32_WINNT 56 # define _WIN32_WINNT 0x0600 // Windows Server 2008 57 #endif 58 59 #ifndef NOMINMAX 60 # define NOMINMAX 61 #endif 62 63 #endif 64 65 #if defined(_MSC_VER) 66 #define PATH_MAX MAX_PATH 67 #endif 68 69 #ifdef _WIN32 70 # define SIGKILL 9 71 #endif 72 73 #include "v8.h" // NOLINT(build/include_order) 74 75 #include "v8-platform.h" // NOLINT(build/include_order) 76 #include "node_version.h" // NODE_MODULE_VERSION 77 78 #define NAPI_EXPERIMENTAL 79 #include "node_api.h" 80 81 #include
82 #include
83 #include
84 85 // We cannot use __POSIX__ in this header because that's only defined when 86 // building Node.js. 87 #ifndef _WIN32 88 #include
89 #endif // _WIN32 90 91 #define NODE_MAKE_VERSION(major, minor, patch) \ 92 ((major) * 0x1000 + (minor) * 0x100 + (patch)) 93 94 #ifdef __clang__ 95 # define NODE_CLANG_AT_LEAST(major, minor, patch) \ 96 (NODE_MAKE_VERSION(major, minor, patch) <= \ 97 NODE_MAKE_VERSION(__clang_major__, __clang_minor__, __clang_patchlevel__)) 98 #else 99 # define NODE_CLANG_AT_LEAST(major, minor, patch) (0) 100 #endif 101 102 #ifdef __GNUC__ 103 # define NODE_GNUC_AT_LEAST(major, minor, patch) \ 104 (NODE_MAKE_VERSION(major, minor, patch) <= \ 105 NODE_MAKE_VERSION(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)) 106 #else 107 # define NODE_GNUC_AT_LEAST(major, minor, patch) (0) 108 #endif 109 110 #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS 111 # define NODE_DEPRECATED(message, declarator) declarator 112 #else // NODE_WANT_INTERNALS 113 # if NODE_CLANG_AT_LEAST(2, 9, 0) || NODE_GNUC_AT_LEAST(4, 5, 0) 114 # define NODE_DEPRECATED(message, declarator) \ 115 __attribute__((deprecated(message))) declarator 116 # elif defined(_MSC_VER) 117 # define NODE_DEPRECATED(message, declarator) \ 118 __declspec(deprecated) declarator 119 # else 120 # define NODE_DEPRECATED(message, declarator) declarator 121 # endif 122 #endif 123 124 // Forward-declare libuv loop 125 struct uv_loop_s; 126 127 // Forward-declare these functions now to stop MSVS from becoming 128 // terminally confused when it's done in node_internals.h 129 namespace node { 130 131 namespace tracing { 132 133 class TracingController; 134 135 } 136 137 NODE_EXTERN v8::Local
ErrnoException(v8::Isolate* isolate, 138 int errorno, 139 const char* syscall = nullptr, 140 const char* message = nullptr, 141 const char* path = nullptr); 142 NODE_EXTERN v8::Local
UVException(v8::Isolate* isolate, 143 int errorno, 144 const char* syscall = nullptr, 145 const char* message = nullptr, 146 const char* path = nullptr, 147 const char* dest = nullptr); 148 149 NODE_DEPRECATED("Use ErrnoException(isolate, ...)", 150 inline v8::Local
ErrnoException( 151 int errorno, 152 const char* syscall = nullptr, 153 const char* message = nullptr, 154 const char* path = nullptr) { 155 return ErrnoException(v8::Isolate::GetCurrent(), 156 errorno, 157 syscall, 158 message, 159 path); 160 }) 161 162 NODE_DEPRECATED("Use UVException(isolate, ...)", 163 inline v8::Local
UVException(int errorno, 164 const char* syscall = nullptr, 165 const char* message = nullptr, 166 const char* path = nullptr) { 167 return UVException(v8::Isolate::GetCurrent(), 168 errorno, 169 syscall, 170 message, 171 path); 172 }) 173 174 /* 175 * These methods need to be called in a HandleScope. 176 * 177 * It is preferred that you use the `MakeCallback` overloads taking 178 * `async_context` arguments. 179 */ 180 181 NODE_DEPRECATED("Use MakeCallback(..., async_context)", 182 NODE_EXTERN v8::Local
MakeCallback( 183 v8::Isolate* isolate, 184 v8::Local
recv, 185 const char* method, 186 int argc, 187 v8::Local
* argv)); 188 NODE_DEPRECATED("Use MakeCallback(..., async_context)", 189 NODE_EXTERN v8::Local
MakeCallback( 190 v8::Isolate* isolate, 191 v8::Local
recv, 192 v8::Local
symbol, 193 int argc, 194 v8::Local
* argv)); 195 NODE_DEPRECATED("Use MakeCallback(..., async_context)", 196 NODE_EXTERN v8::Local
MakeCallback( 197 v8::Isolate* isolate, 198 v8::Local
recv, 199 v8::Local
callback, 200 int argc, 201 v8::Local
* argv)); 202 203 } // namespace node 204 205 #include
206 #include
207 208 #ifndef NODE_STRINGIFY 209 # define NODE_STRINGIFY(n) NODE_STRINGIFY_HELPER(n) 210 # define NODE_STRINGIFY_HELPER(n) #n 211 #endif 212 213 #ifdef _WIN32 214 #if !defined(_SSIZE_T_) && !defined(_SSIZE_T_DEFINED) 215 typedef intptr_t ssize_t; 216 # define _SSIZE_T_ 217 # define _SSIZE_T_DEFINED 218 #endif 219 #else // !_WIN32 220 # include
// size_t, ssize_t 221 #endif // _WIN32 222 223 224 namespace node { 225 226 class IsolateData; 227 class Environment; 228 class MultiIsolatePlatform; 229 class InitializationResultImpl; 230 231 namespace ProcessFlags { 232 // TODO(addaleax): Switch to uint32_t to match std::atomic
233 // init_process_flags in node.cc 234 enum Flags : uint64_t { 235 kNoFlags = 0, 236 // Enable stdio inheritance, which is disabled by default. 237 // This flag is also implied by kNoStdioInitialization. 238 kEnableStdioInheritance = 1 << 0, 239 // Disable reading the NODE_OPTIONS environment variable. 240 kDisableNodeOptionsEnv = 1 << 1, 241 // Do not parse CLI options. 242 kDisableCLIOptions = 1 << 2, 243 // Do not initialize ICU. 244 kNoICU = 1 << 3, 245 // Do not modify stdio file descriptor or TTY state. 246 kNoStdioInitialization = 1 << 4, 247 // Do not register Node.js-specific signal handlers 248 // and reset other signal handlers to default state. 249 kNoDefaultSignalHandling = 1 << 5, 250 // Do not perform V8 initialization. 251 kNoInitializeV8 = 1 << 6, 252 // Do not initialize a default Node.js-provided V8 platform instance. 253 kNoInitializeNodeV8Platform = 1 << 7, 254 // Do not initialize OpenSSL config. 255 kNoInitOpenSSL = 1 << 8, 256 // Do not initialize Node.js debugging based on environment variables. 257 kNoParseGlobalDebugVariables = 1 << 9, 258 // Do not adjust OS resource limits for this process. 259 kNoAdjustResourceLimits = 1 << 10, 260 // Do not map code segments into large pages for this process. 261 kNoUseLargePages = 1 << 11, 262 // Skip printing output for --help, --version, --v8-options. 263 kNoPrintHelpOrVersionOutput = 1 << 12, 264 265 // Emulate the behavior of InitializeNodeWithArgs() when passing 266 // a flags argument to the InitializeOncePerProcess() replacement 267 // function. 268 kLegacyInitializeNodeWithArgsBehavior = 269 kNoStdioInitialization | kNoDefaultSignalHandling | kNoInitializeV8 | 270 kNoInitializeNodeV8Platform | kNoInitOpenSSL | 271 kNoParseGlobalDebugVariables | kNoAdjustResourceLimits | 272 kNoUseLargePages | kNoPrintHelpOrVersionOutput, 273 }; 274 } // namespace ProcessFlags 275 // TODO(addaleax): Make this the canonical name, as it is more descriptive. 276 namespace ProcessInitializationFlags = ProcessFlags; 277 278 namespace StopFlags { 279 enum Flags : uint32_t { 280 kNoFlags = 0, 281 // Do not explicitly terminate the Isolate 282 // when exiting the Environment. 283 kDoNotTerminateIsolate = 1 << 0, 284 }; 285 } // namespace StopFlags 286 287 class NODE_EXTERN InitializationResult { 288 public: 289 virtual ~InitializationResult(); 290 291 // Returns a suggested process exit code. 292 virtual int exit_code() const = 0; 293 294 // Returns 'true' if initialization was aborted early due to errors. 295 virtual bool early_return() const = 0; 296 297 // Returns the parsed list of non-Node.js arguments. 298 virtual const std::vector
& args() const = 0; 299 300 // Returns the parsed list of Node.js arguments. 301 virtual const std::vector
& exec_args() const = 0; 302 303 // Returns an array of errors. Note that these may be warnings 304 // whose existence does not imply a non-zero exit code. 305 virtual const std::vector
& errors() const = 0; 306 307 // If kNoInitializeNodeV8Platform was not specified, the global Node.js 308 // platform instance. 309 virtual MultiIsolatePlatform* platform() const = 0; 310 311 private: 312 InitializationResult() = default; 313 friend class InitializationResultImpl; 314 }; 315 316 // TODO(addaleax): Officially deprecate this and replace it with something 317 // better suited for a public embedder API. 318 NODE_EXTERN int Start(int argc, char* argv[]); 319 320 // Tear down Node.js while it is running (there are active handles 321 // in the loop and / or actively executing JavaScript code). 322 NODE_EXTERN int Stop(Environment* env); 323 NODE_EXTERN int Stop(Environment* env, StopFlags::Flags flags); 324 325 // This runs a subset of the initialization performed by 326 // InitializeOncePerProcess(), which supersedes this function. 327 // The subset is roughly equivalent to the one given by 328 // `ProcessInitializationFlags::kLegacyInitializeNodeWithArgsBehavior`. 329 NODE_DEPRECATED("Use InitializeOncePerProcess() instead", 330 NODE_EXTERN int InitializeNodeWithArgs( 331 std::vector
* argv, 332 std::vector
* exec_argv, 333 std::vector
* errors, 334 ProcessInitializationFlags::Flags flags)); 335 NODE_DEPRECATED("Use InitializeOncePerProcess() instead", 336 NODE_EXTERN int InitializeNodeWithArgs( 337 std::vector
* argv, 338 std::vector
* exec_argv, 339 std::vector
* errors)); 340 341 // Set up per-process state needed to run Node.js. This will consume arguments 342 // from args, and return information about the initialization success, 343 // including the arguments split into argv/exec_argv, a list of potential 344 // errors encountered during initialization, and a potential suggested 345 // exit code. 346 NODE_EXTERN std::unique_ptr
InitializeOncePerProcess( 347 const std::vector
& args, 348 ProcessInitializationFlags::Flags flags = 349 ProcessInitializationFlags::kNoFlags); 350 // Undoes the initialization performed by InitializeOncePerProcess(), 351 // where cleanup is necessary. 352 NODE_EXTERN void TearDownOncePerProcess(); 353 // Convenience overload for specifying multiple flags without having 354 // to worry about casts. 355 inline std::unique_ptr
InitializeOncePerProcess( 356 const std::vector
& args, 357 std::initializer_list
list) { 358 uint64_t flags_accum = ProcessInitializationFlags::kNoFlags; 359 for (const auto flag : list) flags_accum |= static_cast
(flag); 360 return InitializeOncePerProcess( 361 args, static_cast
(flags_accum)); 362 } 363 364 enum OptionEnvvarSettings { 365 // Allow the options to be set via the environment variable, like 366 // `NODE_OPTIONS`. 367 kAllowedInEnvvar = 0, 368 // Disallow the options to be set via the environment variable, like 369 // `NODE_OPTIONS`. 370 kDisallowedInEnvvar = 1, 371 // Deprecated, use kAllowedInEnvvar instead. 372 kAllowedInEnvironment = kAllowedInEnvvar, 373 // Deprecated, use kDisallowedInEnvvar instead. 374 kDisallowedInEnvironment = kDisallowedInEnvvar, 375 }; 376 377 // Process the arguments and set up the per-process options. 378 // If the `settings` is set as OptionEnvvarSettings::kAllowedInEnvvar, the 379 // options that are allowed in the environment variable are processed. Options 380 // that are disallowed to be set via environment variable are processed as 381 // errors. 382 // Otherwise all the options that are disallowed (and those are allowed) to be 383 // set via environment variable are processed. 384 NODE_EXTERN int ProcessGlobalArgs(std::vector
* args, 385 std::vector
* exec_args, 386 std::vector
* errors, 387 OptionEnvvarSettings settings); 388 389 class NodeArrayBufferAllocator; 390 391 // An ArrayBuffer::Allocator class with some Node.js-specific tweaks. If you do 392 // not have to use another allocator, using this class is recommended: 393 // - It supports Buffer.allocUnsafe() and Buffer.allocUnsafeSlow() with 394 // uninitialized memory. 395 // - It supports transferring, rather than copying, ArrayBuffers when using 396 // MessagePorts. 397 class NODE_EXTERN ArrayBufferAllocator : public v8::ArrayBuffer::Allocator { 398 public: 399 // If `always_debug` is true, create an ArrayBuffer::Allocator instance 400 // that performs additional integrity checks (e.g. make sure that only memory 401 // that was allocated by the it is also freed by it). 402 // This can also be set using the --debug-arraybuffer-allocations flag. 403 static std::unique_ptr
Create( 404 bool always_debug = false); 405 406 private: 407 virtual NodeArrayBufferAllocator* GetImpl() = 0; 408 409 friend class IsolateData; 410 }; 411 412 // Legacy equivalents for ArrayBufferAllocator::Create(). 413 NODE_EXTERN ArrayBufferAllocator* CreateArrayBufferAllocator(); 414 NODE_EXTERN void FreeArrayBufferAllocator(ArrayBufferAllocator* allocator); 415 416 class NODE_EXTERN IsolatePlatformDelegate { 417 public: 418 virtual std::shared_ptr
GetForegroundTaskRunner() = 0; 419 virtual bool IdleTasksEnabled() = 0; 420 }; 421 422 class NODE_EXTERN MultiIsolatePlatform : public v8::Platform { 423 public: 424 ~MultiIsolatePlatform() override = default; 425 // Returns true if work was dispatched or executed. New tasks that are 426 // posted during flushing of the queue are postponed until the next 427 // flushing. 428 virtual bool FlushForegroundTasks(v8::Isolate* isolate) = 0; 429 virtual void DrainTasks(v8::Isolate* isolate) = 0; 430 431 // This needs to be called between the calls to `Isolate::Allocate()` and 432 // `Isolate::Initialize()`, so that initialization can already start 433 // using the platform. 434 // When using `NewIsolate()`, this is taken care of by that function. 435 // This function may only be called once per `Isolate`. 436 virtual void RegisterIsolate(v8::Isolate* isolate, 437 struct uv_loop_s* loop) = 0; 438 // This method can be used when an application handles task scheduling on its 439 // own through `IsolatePlatformDelegate`. Upon registering an isolate with 440 // this overload any other method in this class with the exception of 441 // `UnregisterIsolate` *must not* be used on that isolate. 442 virtual void RegisterIsolate(v8::Isolate* isolate, 443 IsolatePlatformDelegate* delegate) = 0; 444 445 // This function may only be called once per `Isolate`, and discard any 446 // pending delayed tasks scheduled for that isolate. 447 // This needs to be called right before calling `Isolate::Dispose()`. 448 virtual void UnregisterIsolate(v8::Isolate* isolate) = 0; 449 450 // The platform should call the passed function once all state associated 451 // with the given isolate has been cleaned up. This can, but does not have to, 452 // happen asynchronously. 453 virtual void AddIsolateFinishedCallback(v8::Isolate* isolate, 454 void (*callback)(void*), 455 void* data) = 0; 456 457 static std::unique_ptr
Create( 458 int thread_pool_size, 459 v8::TracingController* tracing_controller = nullptr, 460 v8::PageAllocator* page_allocator = nullptr); 461 }; 462 463 enum IsolateSettingsFlags { 464 MESSAGE_LISTENER_WITH_ERROR_LEVEL = 1 << 0, 465 DETAILED_SOURCE_POSITIONS_FOR_PROFILING = 1 << 1, 466 SHOULD_NOT_SET_PROMISE_REJECTION_CALLBACK = 1 << 2, 467 SHOULD_NOT_SET_PREPARE_STACK_TRACE_CALLBACK = 1 << 3, 468 ALLOW_MODIFY_CODE_GENERATION_FROM_STRINGS_CALLBACK = 1 << 4, 469 }; 470 471 struct IsolateSettings { 472 uint64_t flags = MESSAGE_LISTENER_WITH_ERROR_LEVEL | 473 DETAILED_SOURCE_POSITIONS_FOR_PROFILING; 474 v8::MicrotasksPolicy policy = v8::MicrotasksPolicy::kExplicit; 475 476 // Error handling callbacks 477 v8::Isolate::AbortOnUncaughtExceptionCallback 478 should_abort_on_uncaught_exception_callback = nullptr; 479 v8::FatalErrorCallback fatal_error_callback = nullptr; 480 v8::PrepareStackTraceCallback prepare_stack_trace_callback = nullptr; 481 482 // Miscellaneous callbacks 483 v8::PromiseRejectCallback promise_reject_callback = nullptr; 484 v8::AllowWasmCodeGenerationCallback 485 allow_wasm_code_generation_callback = nullptr; 486 v8::ModifyCodeGenerationFromStringsCallback2 487 modify_code_generation_from_strings_callback = nullptr; 488 }; 489 490 // Overriding IsolateSettings may produce unexpected behavior 491 // in Node.js core functionality, so proceed at your own risk. 492 NODE_EXTERN void SetIsolateUpForNode(v8::Isolate* isolate, 493 const IsolateSettings& settings); 494 495 // Set a number of callbacks for the `isolate`, in particular the Node.js 496 // uncaught exception listener. 497 NODE_EXTERN void SetIsolateUpForNode(v8::Isolate* isolate); 498 499 // Creates a new isolate with Node.js-specific settings. 500 // This is a convenience method equivalent to using SetIsolateCreateParams(), 501 // Isolate::Allocate(), MultiIsolatePlatform::RegisterIsolate(), 502 // Isolate::Initialize(), and SetIsolateUpForNode(). 503 NODE_EXTERN v8::Isolate* NewIsolate(ArrayBufferAllocator* allocator, 504 struct uv_loop_s* event_loop, 505 MultiIsolatePlatform* platform = nullptr); 506 NODE_EXTERN v8::Isolate* NewIsolate( 507 std::shared_ptr
allocator, 508 struct uv_loop_s* event_loop, 509 MultiIsolatePlatform* platform); 510 511 // Creates a new context with Node.js-specific tweaks. 512 NODE_EXTERN v8::Local
NewContext( 513 v8::Isolate* isolate, 514 v8::Local
object_template = 515 v8::Local
()); 516 517 // Runs Node.js-specific tweaks on an already constructed context 518 // Return value indicates success of operation 519 NODE_EXTERN v8::Maybe
InitializeContext(v8::Local
context); 520 521 // If `platform` is passed, it will be used to register new Worker instances. 522 // It can be `nullptr`, in which case creating new Workers inside of 523 // Environments that use this `IsolateData` will not work. 524 NODE_EXTERN IsolateData* CreateIsolateData( 525 v8::Isolate* isolate, 526 struct uv_loop_s* loop, 527 MultiIsolatePlatform* platform = nullptr, 528 ArrayBufferAllocator* allocator = nullptr); 529 NODE_EXTERN void FreeIsolateData(IsolateData* isolate_data); 530 531 struct ThreadId { 532 uint64_t id = static_cast
(-1); 533 }; 534 NODE_EXTERN ThreadId AllocateEnvironmentThreadId(); 535 536 namespace EnvironmentFlags { 537 enum Flags : uint64_t { 538 kNoFlags = 0, 539 // Use the default behaviour for Node.js instances. 540 kDefaultFlags = 1 << 0, 541 // Controls whether this Environment is allowed to affect per-process state 542 // (e.g. cwd, process title, uid, etc.). 543 // This is set when using kDefaultFlags. 544 kOwnsProcessState = 1 << 1, 545 // Set if this Environment instance is associated with the global inspector 546 // handling code (i.e. listening on SIGUSR1). 547 // This is set when using kDefaultFlags. 548 kOwnsInspector = 1 << 2, 549 // Set if Node.js should not run its own esm loader. This is needed by some 550 // embedders, because it's possible for the Node.js esm loader to conflict 551 // with another one in an embedder environment, e.g. Blink's in Chromium. 552 kNoRegisterESMLoader = 1 << 3, 553 // Set this flag to make Node.js track "raw" file descriptors, i.e. managed 554 // by fs.open() and fs.close(), and close them during FreeEnvironment(). 555 kTrackUnmanagedFds = 1 << 4, 556 // Set this flag to force hiding console windows when spawning child 557 // processes. This is usually used when embedding Node.js in GUI programs on 558 // Windows. 559 kHideConsoleWindows = 1 << 5, 560 // Set this flag to disable loading native addons via `process.dlopen`. 561 // This environment flag is especially important for worker threads 562 // so that a worker thread can't load a native addon even if `execArgv` 563 // is overwritten and `--no-addons` is not specified but was specified 564 // for this Environment instance. 565 kNoNativeAddons = 1 << 6, 566 // Set this flag to disable searching modules from global paths like 567 // $HOME/.node_modules and $NODE_PATH. This is used by standalone apps that 568 // do not expect to have their behaviors changed because of globally 569 // installed modules. 570 kNoGlobalSearchPaths = 1 << 7, 571 // Do not export browser globals like setTimeout, console, etc. 572 kNoBrowserGlobals = 1 << 8, 573 // Controls whether or not the Environment should call V8Inspector::create(). 574 // This control is needed by embedders who may not want to initialize the V8 575 // inspector in situations where one has already been created, 576 // e.g. Blink's in Chromium. 577 kNoCreateInspector = 1 << 9 578 }; 579 } // namespace EnvironmentFlags 580 581 struct InspectorParentHandle { 582 virtual ~InspectorParentHandle(); 583 }; 584 585 // TODO(addaleax): Maybe move per-Environment options parsing here. 586 // Returns nullptr when the Environment cannot be created e.g. there are 587 // pending JavaScript exceptions. 588 NODE_EXTERN Environment* CreateEnvironment( 589 IsolateData* isolate_data, 590 v8::Local
context, 591 const std::vector
& args, 592 const std::vector
& exec_args, 593 EnvironmentFlags::Flags flags = EnvironmentFlags::kDefaultFlags, 594 ThreadId thread_id = {} /* allocates a thread id automatically */, 595 std::unique_ptr
inspector_parent_handle = {}); 596 597 // Returns a handle that can be passed to `LoadEnvironment()`, making the 598 // child Environment accessible to the inspector as if it were a Node.js Worker. 599 // `child_thread_id` can be created using `AllocateEnvironmentThreadId()` 600 // and then later passed on to `CreateEnvironment()` to create the child 601 // Environment, together with the inspector handle. 602 // This method should not be called while the parent Environment is active 603 // on another thread. 604 NODE_EXTERN std::unique_ptr
GetInspectorParentHandle( 605 Environment* parent_env, 606 ThreadId child_thread_id, 607 const char* child_url); 608 609 NODE_EXTERN std::unique_ptr
GetInspectorParentHandle( 610 Environment* parent_env, 611 ThreadId child_thread_id, 612 const char* child_url, 613 const char* name); 614 615 struct StartExecutionCallbackInfo { 616 v8::Local
process_object; 617 v8::Local
native_require; 618 }; 619 620 using StartExecutionCallback = 621 std::function
(const StartExecutionCallbackInfo&)>; 622 623 NODE_EXTERN v8::MaybeLocal
LoadEnvironment( 624 Environment* env, 625 StartExecutionCallback cb); 626 NODE_EXTERN v8::MaybeLocal
LoadEnvironment( 627 Environment* env, 628 const char* main_script_source_utf8); 629 NODE_EXTERN void FreeEnvironment(Environment* env); 630 631 // Set a callback that is called when process.exit() is called from JS, 632 // overriding the default handler. 633 // It receives the Environment* instance and the exit code as arguments. 634 // This could e.g. call Stop(env); in order to terminate execution and stop 635 // the event loop. 636 // The default handler disposes of the global V8 platform instance, if one is 637 // being used, and calls exit(). 638 NODE_EXTERN void SetProcessExitHandler( 639 Environment* env, 640 std::function
&& handler); 641 NODE_EXTERN void DefaultProcessExitHandler(Environment* env, int exit_code); 642 643 // This may return nullptr if context is not associated with a Node instance. 644 NODE_EXTERN Environment* GetCurrentEnvironment(v8::Local
context); 645 NODE_EXTERN IsolateData* GetEnvironmentIsolateData(Environment* env); 646 NODE_EXTERN ArrayBufferAllocator* GetArrayBufferAllocator(IsolateData* data); 647 648 [[noreturn]] NODE_EXTERN void OnFatalError(const char* location, 649 const char* message); 650 NODE_EXTERN void PromiseRejectCallback(v8::PromiseRejectMessage message); 651 NODE_EXTERN bool AllowWasmCodeGenerationCallback(v8::Local
context, 652 v8::Local
); 653 NODE_EXTERN bool ShouldAbortOnUncaughtException(v8::Isolate* isolate); 654 NODE_EXTERN v8::MaybeLocal
PrepareStackTraceCallback( 655 v8::Local
context, 656 v8::Local
exception, 657 v8::Local
trace); 658 659 // Writes a diagnostic report to a file. If filename is not provided, the 660 // default filename includes the date, time, PID, and a sequence number. 661 // The report's JavaScript stack trace is taken from err, if present. 662 // If isolate is nullptr, no information about the JavaScript environment 663 // is included in the report. 664 // Returns the filename of the written report. 665 NODE_EXTERN std::string TriggerNodeReport(v8::Isolate* isolate, 666 const char* message, 667 const char* trigger, 668 const std::string& filename, 669 v8::Local
error); 670 NODE_EXTERN std::string TriggerNodeReport(Environment* env, 671 const char* message, 672 const char* trigger, 673 const std::string& filename, 674 v8::Local
error); 675 NODE_EXTERN void GetNodeReport(v8::Isolate* isolate, 676 const char* message, 677 const char* trigger, 678 v8::Local
error, 679 std::ostream& out); 680 NODE_EXTERN void GetNodeReport(Environment* env, 681 const char* message, 682 const char* trigger, 683 v8::Local
error, 684 std::ostream& out); 685 686 // This returns the MultiIsolatePlatform used for an Environment or IsolateData 687 // instance, if one exists. 688 NODE_EXTERN MultiIsolatePlatform* GetMultiIsolatePlatform(Environment* env); 689 NODE_EXTERN MultiIsolatePlatform* GetMultiIsolatePlatform(IsolateData* env); 690 691 NODE_DEPRECATED("Use MultiIsolatePlatform::Create() instead", 692 NODE_EXTERN MultiIsolatePlatform* CreatePlatform( 693 int thread_pool_size, 694 v8::TracingController* tracing_controller)); 695 NODE_DEPRECATED("Use MultiIsolatePlatform::Create() instead", 696 NODE_EXTERN void FreePlatform(MultiIsolatePlatform* platform)); 697 698 // Get/set the currently active tracing controller. Using CreatePlatform() 699 // will implicitly set this by default. This is global and should be initialized 700 // along with the v8::Platform instance that is being used. `controller` 701 // is allowed to be `nullptr`. 702 // This is used for tracing events from Node.js itself. V8 uses the tracing 703 // controller returned from the active `v8::Platform` instance. 704 NODE_EXTERN v8::TracingController* GetTracingController(); 705 NODE_EXTERN void SetTracingController(v8::TracingController* controller); 706 707 // Run `process.emit('beforeExit')` as it would usually happen when Node.js is 708 // run in standalone mode. 709 NODE_EXTERN v8::Maybe
EmitProcessBeforeExit(Environment* env); 710 NODE_DEPRECATED("Use Maybe version (EmitProcessBeforeExit) instead", 711 NODE_EXTERN void EmitBeforeExit(Environment* env)); 712 // Run `process.emit('exit')` as it would usually happen when Node.js is run 713 // in standalone mode. The return value corresponds to the exit code. 714 NODE_EXTERN v8::Maybe
EmitProcessExit(Environment* env); 715 NODE_DEPRECATED("Use Maybe version (EmitProcessExit) instead", 716 NODE_EXTERN int EmitExit(Environment* env)); 717 718 // Runs hooks added through `AtExit()`. This is part of `FreeEnvironment()`, 719 // so calling it manually is typically not necessary. 720 NODE_EXTERN void RunAtExit(Environment* env); 721 722 // This may return nullptr if the current v8::Context is not associated 723 // with a Node instance. 724 NODE_EXTERN struct uv_loop_s* GetCurrentEventLoop(v8::Isolate* isolate); 725 726 // Runs the main loop for a given Environment. This roughly performs the 727 // following steps: 728 // 1. Call uv_run() on the event loop until it is drained. 729 // 2. Call platform->DrainTasks() on the associated platform/isolate. 730 // 3. If the event loop is alive again, go to Step 1. 731 // 4. Call EmitProcessBeforeExit(). 732 // 5. If the event loop is alive again, go to Step 1. 733 // 6. Call EmitProcessExit() and forward the return value. 734 // If at any point node::Stop() is called, the function will attempt to return 735 // as soon as possible, returning an empty `Maybe`. 736 // This function only works if `env` has an associated `MultiIsolatePlatform`. 737 NODE_EXTERN v8::Maybe
SpinEventLoop(Environment* env); 738 739 class NODE_EXTERN CommonEnvironmentSetup { 740 public: 741 ~CommonEnvironmentSetup(); 742 743 // Create a new CommonEnvironmentSetup, that is, a group of objects that 744 // together form the typical setup for a single Node.js Environment instance. 745 // If any error occurs, `*errors` will be populated and the returned pointer 746 // will be empty. 747 // env_args will be passed through as arguments to CreateEnvironment(), after 748 // `isolate_data` and `context`. 749 template
750 static std::unique_ptr
Create( 751 MultiIsolatePlatform* platform, 752 std::vector
* errors, 753 EnvironmentArgs&&... env_args); 754 755 struct uv_loop_s* event_loop() const; 756 std::shared_ptr
array_buffer_allocator() const; 757 v8::Isolate* isolate() const; 758 IsolateData* isolate_data() const; 759 Environment* env() const; 760 v8::Local
context() const; 761 762 CommonEnvironmentSetup(const CommonEnvironmentSetup&) = delete; 763 CommonEnvironmentSetup& operator=(const CommonEnvironmentSetup&) = delete; 764 CommonEnvironmentSetup(CommonEnvironmentSetup&&) = delete; 765 CommonEnvironmentSetup& operator=(CommonEnvironmentSetup&&) = delete; 766 767 private: 768 struct Impl; 769 Impl* impl_; 770 CommonEnvironmentSetup( 771 MultiIsolatePlatform*, 772 std::vector
*, 773 std::function
); 774 }; 775 776 // Implementation for CommonEnvironmentSetup::Create 777 template
778 std::unique_ptr
CommonEnvironmentSetup::Create( 779 MultiIsolatePlatform* platform, 780 std::vector
* errors, 781 EnvironmentArgs&&... env_args) { 782 auto ret = std::unique_ptr
(new CommonEnvironmentSetup( 783 platform, errors, 784 [&](const CommonEnvironmentSetup* setup) -> Environment* { 785 return CreateEnvironment( 786 setup->isolate_data(), setup->context(), 787 std::forward
(env_args)...); 788 })); 789 if (!errors->empty()) ret.reset(); 790 return ret; 791 } 792 793 /* Converts a unixtime to V8 Date */ 794 NODE_DEPRECATED("Use v8::Date::New() directly", 795 inline v8::Local
NODE_UNIXTIME_V8(double time) { 796 return v8::Date::New( 797 v8::Isolate::GetCurrent()->GetCurrentContext(), 798 1000 * time) 799 .ToLocalChecked(); 800 }) 801 #define NODE_UNIXTIME_V8 node::NODE_UNIXTIME_V8 802 NODE_DEPRECATED("Use v8::Date::ValueOf() directly", 803 inline double NODE_V8_UNIXTIME(v8::Local
date) { 804 return date->ValueOf() / 1000; 805 }) 806 #define NODE_V8_UNIXTIME node::NODE_V8_UNIXTIME 807 808 #define NODE_DEFINE_CONSTANT(target, constant) \ 809 do { \ 810 v8::Isolate* isolate = target->GetIsolate(); \ 811 v8::Local
context = isolate->GetCurrentContext(); \ 812 v8::Local
constant_name = \ 813 v8::String::NewFromUtf8(isolate, #constant, \ 814 v8::NewStringType::kInternalized).ToLocalChecked(); \ 815 v8::Local
constant_value = \ 816 v8::Number::New(isolate, static_cast
(constant)); \ 817 v8::PropertyAttribute constant_attributes = \ 818 static_cast
(v8::ReadOnly | v8::DontDelete); \ 819 (target)->DefineOwnProperty(context, \ 820 constant_name, \ 821 constant_value, \ 822 constant_attributes).Check(); \ 823 } \ 824 while (0) 825 826 #define NODE_DEFINE_HIDDEN_CONSTANT(target, constant) \ 827 do { \ 828 v8::Isolate* isolate = target->GetIsolate(); \ 829 v8::Local
context = isolate->GetCurrentContext(); \ 830 v8::Local
constant_name = \ 831 v8::String::NewFromUtf8(isolate, #constant, \ 832 v8::NewStringType::kInternalized) \ 833 .ToLocalChecked(); \ 834 v8::Local
constant_value = \ 835 v8::Number::New(isolate, static_cast
(constant)); \ 836 v8::PropertyAttribute constant_attributes = \ 837 static_cast
(v8::ReadOnly | \ 838 v8::DontDelete | \ 839 v8::DontEnum); \ 840 (target)->DefineOwnProperty(context, \ 841 constant_name, \ 842 constant_value, \ 843 constant_attributes).Check(); \ 844 } \ 845 while (0) 846 847 // Used to be a macro, hence the uppercase name. 848 inline void NODE_SET_METHOD(v8::Local
recv, 849 const char* name, 850 v8::FunctionCallback callback) { 851 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 852 v8::HandleScope handle_scope(isolate); 853 v8::Local
t = v8::FunctionTemplate::New(isolate, 854 callback); 855 v8::Local
fn_name = v8::String::NewFromUtf8(isolate, name, 856 v8::NewStringType::kInternalized).ToLocalChecked(); 857 t->SetClassName(fn_name); 858 recv->Set(fn_name, t); 859 } 860 861 // Used to be a macro, hence the uppercase name. 862 inline void NODE_SET_METHOD(v8::Local
recv, 863 const char* name, 864 v8::FunctionCallback callback) { 865 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 866 v8::HandleScope handle_scope(isolate); 867 v8::Local
context = isolate->GetCurrentContext(); 868 v8::Local
t = v8::FunctionTemplate::New(isolate, 869 callback); 870 v8::Local
fn = t->GetFunction(context).ToLocalChecked(); 871 v8::Local
fn_name = v8::String::NewFromUtf8(isolate, name, 872 v8::NewStringType::kInternalized).ToLocalChecked(); 873 fn->SetName(fn_name); 874 recv->Set(context, fn_name, fn).Check(); 875 } 876 #define NODE_SET_METHOD node::NODE_SET_METHOD 877 878 // Used to be a macro, hence the uppercase name. 879 // Not a template because it only makes sense for FunctionTemplates. 880 inline void NODE_SET_PROTOTYPE_METHOD(v8::Local
recv, 881 const char* name, 882 v8::FunctionCallback callback) { 883 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 884 v8::HandleScope handle_scope(isolate); 885 v8::Local
s = v8::Signature::New(isolate, recv); 886 v8::Local
t = 887 v8::FunctionTemplate::New(isolate, callback, v8::Local
(), s); 888 v8::Local
fn_name = v8::String::NewFromUtf8(isolate, name, 889 v8::NewStringType::kInternalized).ToLocalChecked(); 890 t->SetClassName(fn_name); 891 recv->PrototypeTemplate()->Set(fn_name, t); 892 } 893 #define NODE_SET_PROTOTYPE_METHOD node::NODE_SET_PROTOTYPE_METHOD 894 895 // BINARY is a deprecated alias of LATIN1. 896 // BASE64URL is not currently exposed to the JavaScript side. 897 enum encoding { 898 ASCII, 899 UTF8, 900 BASE64, 901 UCS2, 902 BINARY, 903 HEX, 904 BUFFER, 905 BASE64URL, 906 LATIN1 = BINARY 907 }; 908 909 NODE_EXTERN enum encoding ParseEncoding( 910 v8::Isolate* isolate, 911 v8::Local
encoding_v, 912 enum encoding default_encoding = LATIN1); 913 914 NODE_EXTERN void FatalException(v8::Isolate* isolate, 915 const v8::TryCatch& try_catch); 916 917 NODE_EXTERN v8::Local
Encode(v8::Isolate* isolate, 918 const char* buf, 919 size_t len, 920 enum encoding encoding = LATIN1); 921 922 // Warning: This reverses endianness on Big Endian platforms, even though the 923 // signature using uint16_t implies that it should not. 924 NODE_EXTERN v8::Local
Encode(v8::Isolate* isolate, 925 const uint16_t* buf, 926 size_t len); 927 928 // Returns -1 if the handle was not valid for decoding 929 NODE_EXTERN ssize_t DecodeBytes(v8::Isolate* isolate, 930 v8::Local
, 931 enum encoding encoding = LATIN1); 932 // returns bytes written. 933 NODE_EXTERN ssize_t DecodeWrite(v8::Isolate* isolate, 934 char* buf, 935 size_t buflen, 936 v8::Local
, 937 enum encoding encoding = LATIN1); 938 #ifdef _WIN32 939 NODE_EXTERN v8::Local
WinapiErrnoException( 940 v8::Isolate* isolate, 941 int errorno, 942 const char* syscall = nullptr, 943 const char* msg = "", 944 const char* path = nullptr); 945 #endif 946 947 const char* signo_string(int errorno); 948 949 950 typedef void (*addon_register_func)( 951 v8::Local
exports, 952 v8::Local
module, 953 void* priv); 954 955 typedef void (*addon_context_register_func)( 956 v8::Local
exports, 957 v8::Local
module, 958 v8::Local
context, 959 void* priv); 960 961 enum ModuleFlags { 962 kLinked = 0x02 963 }; 964 965 struct node_module { 966 int nm_version; 967 unsigned int nm_flags; 968 void* nm_dso_handle; 969 const char* nm_filename; 970 node::addon_register_func nm_register_func; 971 node::addon_context_register_func nm_context_register_func; 972 const char* nm_modname; 973 void* nm_priv; 974 struct node_module* nm_link; 975 }; 976 977 extern "C" NODE_EXTERN void node_module_register(void* mod); 978 979 #ifdef _WIN32 980 # define NODE_MODULE_EXPORT __declspec(dllexport) 981 #else 982 # define NODE_MODULE_EXPORT __attribute__((visibility("default"))) 983 #endif 984 985 #ifdef NODE_SHARED_MODE 986 # define NODE_CTOR_PREFIX 987 #else 988 # define NODE_CTOR_PREFIX static 989 #endif 990 991 #if defined(_MSC_VER) 992 #define NODE_C_CTOR(fn) \ 993 NODE_CTOR_PREFIX void __cdecl fn(void); \ 994 namespace { \ 995 struct fn##_ { \ 996 fn##_() { fn(); }; \ 997 } fn##_v_; \ 998 } \ 999 NODE_CTOR_PREFIX void __cdecl fn(void) 1000 #else 1001 #define NODE_C_CTOR(fn) \ 1002 NODE_CTOR_PREFIX void fn(void) __attribute__((constructor)); \ 1003 NODE_CTOR_PREFIX void fn(void) 1004 #endif 1005 1006 #define NODE_MODULE_X(modname, regfunc, priv, flags) \ 1007 extern "C" { \ 1008 static node::node_module _module = \ 1009 { \ 1010 NODE_MODULE_VERSION, \ 1011 flags, \ 1012 NULL, /* NOLINT (readability/null_usage) */ \ 1013 __FILE__, \ 1014 (node::addon_register_func) (regfunc), \ 1015 NULL, /* NOLINT (readability/null_usage) */ \ 1016 NODE_STRINGIFY(modname), \ 1017 priv, \ 1018 NULL /* NOLINT (readability/null_usage) */ \ 1019 }; \ 1020 NODE_C_CTOR(_register_ ## modname) { \ 1021 node_module_register(&_module); \ 1022 } \ 1023 } 1024 1025 #define NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, priv, flags) \ 1026 extern "C" { \ 1027 static node::node_module _module = \ 1028 { \ 1029 NODE_MODULE_VERSION, \ 1030 flags, \ 1031 NULL, /* NOLINT (readability/null_usage) */ \ 1032 __FILE__, \ 1033 NULL, /* NOLINT (readability/null_usage) */ \ 1034 (node::addon_context_register_func) (regfunc), \ 1035 NODE_STRINGIFY(modname), \ 1036 priv, \ 1037 NULL /* NOLINT (readability/null_usage) */ \ 1038 }; \ 1039 NODE_C_CTOR(_register_ ## modname) { \ 1040 node_module_register(&_module); \ 1041 } \ 1042 } 1043 1044 // Usage: `NODE_MODULE(NODE_GYP_MODULE_NAME, InitializerFunction)` 1045 // If no NODE_MODULE is declared, Node.js looks for the well-known 1046 // symbol `node_register_module_v${NODE_MODULE_VERSION}`. 1047 #define NODE_MODULE(modname, regfunc) \ 1048 NODE_MODULE_X(modname, regfunc, NULL, 0) // NOLINT (readability/null_usage) 1049 1050 #define NODE_MODULE_CONTEXT_AWARE(modname, regfunc) \ 1051 /* NOLINTNEXTLINE (readability/null_usage) */ \ 1052 NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, NULL, 0) 1053 1054 // Embedders can use this type of binding for statically linked native bindings. 1055 // It is used the same way addon bindings are used, except that linked bindings 1056 // can be accessed through `process._linkedBinding(modname)`. 1057 #define NODE_MODULE_LINKED(modname, regfunc) \ 1058 /* NOLINTNEXTLINE (readability/null_usage) */ \ 1059 NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, NULL, \ 1060 node::ModuleFlags::kLinked) 1061 1062 /* 1063 * For backward compatibility in add-on modules. 1064 */ 1065 #define NODE_MODULE_DECL /* nothing */ 1066 1067 #define NODE_MODULE_INITIALIZER_BASE node_register_module_v 1068 1069 #define NODE_MODULE_INITIALIZER_X(base, version) \ 1070 NODE_MODULE_INITIALIZER_X_HELPER(base, version) 1071 1072 #define NODE_MODULE_INITIALIZER_X_HELPER(base, version) base##version 1073 1074 #define NODE_MODULE_INITIALIZER \ 1075 NODE_MODULE_INITIALIZER_X(NODE_MODULE_INITIALIZER_BASE, \ 1076 NODE_MODULE_VERSION) 1077 1078 #define NODE_MODULE_INIT() \ 1079 extern "C" NODE_MODULE_EXPORT void \ 1080 NODE_MODULE_INITIALIZER(v8::Local
exports, \ 1081 v8::Local
module, \ 1082 v8::Local
context); \ 1083 NODE_MODULE_CONTEXT_AWARE(NODE_GYP_MODULE_NAME, \ 1084 NODE_MODULE_INITIALIZER) \ 1085 void NODE_MODULE_INITIALIZER(v8::Local
exports, \ 1086 v8::Local
module, \ 1087 v8::Local
context) 1088 1089 // Allows embedders to add a binding to the current Environment* that can be 1090 // accessed through process._linkedBinding() in the target Environment and all 1091 // Worker threads that it creates. 1092 // In each variant, the registration function needs to be usable at least for 1093 // the time during which the Environment exists. 1094 NODE_EXTERN void AddLinkedBinding(Environment* env, const node_module& mod); 1095 NODE_EXTERN void AddLinkedBinding(Environment* env, 1096 const struct napi_module& mod); 1097 NODE_EXTERN void AddLinkedBinding(Environment* env, 1098 const char* name, 1099 addon_context_register_func fn, 1100 void* priv); 1101 NODE_EXTERN void AddLinkedBinding( 1102 Environment* env, 1103 const char* name, 1104 napi_addon_register_func fn, 1105 int32_t module_api_version = NODE_API_DEFAULT_MODULE_API_VERSION); 1106 1107 /* Registers a callback with the passed-in Environment instance. The callback 1108 * is called after the event loop exits, but before the VM is disposed. 1109 * Callbacks are run in reverse order of registration, i.e. newest first. 1110 */ 1111 NODE_EXTERN void AtExit(Environment* env, 1112 void (*cb)(void* arg), 1113 void* arg); 1114 1115 typedef double async_id; 1116 struct async_context { 1117 ::node::async_id async_id; 1118 ::node::async_id trigger_async_id; 1119 }; 1120 1121 /* This is a lot like node::AtExit, except that the hooks added via this 1122 * function are run before the AtExit ones and will always be registered 1123 * for the current Environment instance. 1124 * These functions are safe to use in an addon supporting multiple 1125 * threads/isolates. */ 1126 NODE_EXTERN void AddEnvironmentCleanupHook(v8::Isolate* isolate, 1127 void (*fun)(void* arg), 1128 void* arg); 1129 1130 NODE_EXTERN void RemoveEnvironmentCleanupHook(v8::Isolate* isolate, 1131 void (*fun)(void* arg), 1132 void* arg); 1133 1134 /* These are async equivalents of the above. After the cleanup hook is invoked, 1135 * `cb(cbarg)` *must* be called, and attempting to remove the cleanup hook will 1136 * have no effect. */ 1137 struct ACHHandle; 1138 struct NODE_EXTERN DeleteACHHandle { void operator()(ACHHandle*) const; }; 1139 typedef std::unique_ptr
AsyncCleanupHookHandle; 1140 1141 /* This function is not intended to be used externally, it exists to aid in 1142 * keeping ABI compatibility between Node and Electron. */ 1143 NODE_EXTERN ACHHandle* AddEnvironmentCleanupHookInternal( 1144 v8::Isolate* isolate, 1145 void (*fun)(void* arg, void (*cb)(void*), void* cbarg), 1146 void* arg); 1147 inline AsyncCleanupHookHandle AddEnvironmentCleanupHook( 1148 v8::Isolate* isolate, 1149 void (*fun)(void* arg, void (*cb)(void*), void* cbarg), 1150 void* arg) { 1151 return AsyncCleanupHookHandle(AddEnvironmentCleanupHookInternal(isolate, fun, 1152 arg)); 1153 } 1154 1155 /* This function is not intended to be used externally, it exists to aid in 1156 * keeping ABI compatibility between Node and Electron. */ 1157 NODE_EXTERN void RemoveEnvironmentCleanupHookInternal(ACHHandle* holder); 1158 inline void RemoveEnvironmentCleanupHook(AsyncCleanupHookHandle holder) { 1159 RemoveEnvironmentCleanupHookInternal(holder.get()); 1160 } 1161 1162 // This behaves like V8's Isolate::RequestInterrupt(), but also wakes up 1163 // the event loop if it is currently idle. Interrupt requests are drained 1164 // in `FreeEnvironment()`. The passed callback can not call back into 1165 // JavaScript. 1166 // This function can be called from any thread. 1167 NODE_EXTERN void RequestInterrupt(Environment* env, 1168 void (*fun)(void* arg), 1169 void* arg); 1170 1171 /* Returns the id of the current execution context. If the return value is 1172 * zero then no execution has been set. This will happen if the user handles 1173 * I/O from native code. */ 1174 NODE_EXTERN async_id AsyncHooksGetExecutionAsyncId(v8::Isolate* isolate); 1175 1176 /* Return same value as async_hooks.triggerAsyncId(); */ 1177 NODE_EXTERN async_id AsyncHooksGetTriggerAsyncId(v8::Isolate* isolate); 1178 1179 /* If the native API doesn't inherit from the helper class then the callbacks 1180 * must be triggered manually. This triggers the init() callback. The return 1181 * value is the async id assigned to the resource. 1182 * 1183 * The `trigger_async_id` parameter should correspond to the resource which is 1184 * creating the new resource, which will usually be the return value of 1185 * `AsyncHooksGetTriggerAsyncId()`. */ 1186 NODE_EXTERN async_context EmitAsyncInit(v8::Isolate* isolate, 1187 v8::Local
resource, 1188 const char* name, 1189 async_id trigger_async_id = -1); 1190 1191 NODE_EXTERN async_context EmitAsyncInit(v8::Isolate* isolate, 1192 v8::Local
resource, 1193 v8::Local
name, 1194 async_id trigger_async_id = -1); 1195 1196 /* Emit the destroy() callback. The overload taking an `Environment*` argument 1197 * should be used when the Isolate’s current Context is not associated with 1198 * a Node.js Environment, or when there is no current Context, for example 1199 * when calling this function during garbage collection. In that case, the 1200 * `Environment*` value should have been acquired previously, e.g. through 1201 * `GetCurrentEnvironment()`. */ 1202 NODE_EXTERN void EmitAsyncDestroy(v8::Isolate* isolate, 1203 async_context asyncContext); 1204 NODE_EXTERN void EmitAsyncDestroy(Environment* env, 1205 async_context asyncContext); 1206 1207 class InternalCallbackScope; 1208 1209 /* This class works like `MakeCallback()` in that it sets up a specific 1210 * asyncContext as the current one and informs the async_hooks and domains 1211 * modules that this context is currently active. 1212 * 1213 * `MakeCallback()` is a wrapper around this class as well as 1214 * `Function::Call()`. Either one of these mechanisms needs to be used for 1215 * top-level calls into JavaScript (i.e. without any existing JS stack). 1216 * 1217 * This object should be stack-allocated to ensure that it is contained in a 1218 * valid HandleScope. 1219 * 1220 * Exceptions happening within this scope will be treated like uncaught 1221 * exceptions. If this behaviour is undesirable, a new `v8::TryCatch` scope 1222 * needs to be created inside of this scope. 1223 */ 1224 class NODE_EXTERN CallbackScope { 1225 public: 1226 CallbackScope(v8::Isolate* isolate, 1227 v8::Local
resource, 1228 async_context asyncContext); 1229 CallbackScope(Environment* env, 1230 v8::Local
resource, 1231 async_context asyncContext); 1232 ~CallbackScope(); 1233 1234 void operator=(const CallbackScope&) = delete; 1235 void operator=(CallbackScope&&) = delete; 1236 CallbackScope(const CallbackScope&) = delete; 1237 CallbackScope(CallbackScope&&) = delete; 1238 1239 private: 1240 InternalCallbackScope* private_; 1241 v8::TryCatch try_catch_; 1242 }; 1243 1244 /* An API specific to emit before/after callbacks is unnecessary because 1245 * MakeCallback will automatically call them for you. 1246 * 1247 * These methods may create handles on their own, so run them inside a 1248 * HandleScope. 1249 * 1250 * `asyncId` and `triggerAsyncId` should correspond to the values returned by 1251 * `EmitAsyncInit()` and `AsyncHooksGetTriggerAsyncId()`, respectively, when the 1252 * invoking resource was created. If these values are unknown, 0 can be passed. 1253 * */ 1254 NODE_EXTERN 1255 v8::MaybeLocal
MakeCallback(v8::Isolate* isolate, 1256 v8::Local
recv, 1257 v8::Local
callback, 1258 int argc, 1259 v8::Local
* argv, 1260 async_context asyncContext); 1261 NODE_EXTERN 1262 v8::MaybeLocal
MakeCallback(v8::Isolate* isolate, 1263 v8::Local
recv, 1264 const char* method, 1265 int argc, 1266 v8::Local
* argv, 1267 async_context asyncContext); 1268 NODE_EXTERN 1269 v8::MaybeLocal
MakeCallback(v8::Isolate* isolate, 1270 v8::Local
recv, 1271 v8::Local
symbol, 1272 int argc, 1273 v8::Local
* argv, 1274 async_context asyncContext); 1275 1276 /* Helper class users can optionally inherit from. If 1277 * `AsyncResource::MakeCallback()` is used, then all four callbacks will be 1278 * called automatically. */ 1279 class NODE_EXTERN AsyncResource { 1280 public: 1281 AsyncResource(v8::Isolate* isolate, 1282 v8::Local
resource, 1283 const char* name, 1284 async_id trigger_async_id = -1); 1285 1286 virtual ~AsyncResource(); 1287 1288 AsyncResource(const AsyncResource&) = delete; 1289 void operator=(const AsyncResource&) = delete; 1290 1291 v8::MaybeLocal
MakeCallback( 1292 v8::Local
callback, 1293 int argc, 1294 v8::Local
* argv); 1295 1296 v8::MaybeLocal
MakeCallback( 1297 const char* method, 1298 int argc, 1299 v8::Local
* argv); 1300 1301 v8::MaybeLocal
MakeCallback( 1302 v8::Local
symbol, 1303 int argc, 1304 v8::Local
* argv); 1305 1306 v8::Local
get_resource(); 1307 async_id get_async_id() const; 1308 async_id get_trigger_async_id() const; 1309 1310 protected: 1311 class NODE_EXTERN CallbackScope : public node::CallbackScope { 1312 public: 1313 explicit CallbackScope(AsyncResource* res); 1314 }; 1315 1316 private: 1317 Environment* env_; 1318 v8::Global
resource_; 1319 async_context async_context_; 1320 }; 1321 1322 #ifndef _WIN32 1323 // Register a signal handler without interrupting any handlers that node 1324 // itself needs. This does override handlers registered through 1325 // process.on('SIG...', function() { ... }). The `reset_handler` flag indicates 1326 // whether the signal handler for the given signal should be reset to its 1327 // default value before executing the handler (i.e. it works like SA_RESETHAND). 1328 // The `reset_handler` flag is invalid when `signal` is SIGSEGV. 1329 NODE_EXTERN 1330 void RegisterSignalHandler(int signal, 1331 void (*handler)(int signal, 1332 siginfo_t* info, 1333 void* ucontext), 1334 bool reset_handler = false); 1335 #endif // _WIN32 1336 1337 } // namespace node 1338 1339 #endif // SRC_NODE_H_
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