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Memory Allocation Library Functions umem_cache_create(3MALLOC)

NAME

umem_cache_create, umem_cache_destroy, umem_cache_alloc,

umem_cache_free - allocation cache manipulation

SYNOPSIS

cc [ flag ... ] file... -lumem [ library ... ]

#include

umem_cache_t *umem_cache_create(char *debug_name, size_t bufsize,

size_t align, umem_constructor_t *constructor,

umem_destructor_t *destructor, umem_reclaim_t *reclaim,

void *callback_data, vmem_t *source, int cflags);

void umem_cache_destroy(umem_cache_t *cache);

void *umem_cache_alloc(umem_cache_t *cache, int flags);

void umem_cache_free(umem_cache_t *cache, void *buffer);

DESCRIPTION

These functions create, destroy, and use an "object cache" An object cache is a collection of buffers of a single size,

with optional content caching enabled by the use of call-

backs (see Cache Callbacks). Object caches are MT-Safe.

Multiple allocations and freeing of memory from different

threads can proceed simultaneously. Object caches are fas-

ter and use less space per buffer than malloc(3MALLOC) and

umem_alloc(3MALLOC). For more information about object

caching, see "The Slab Allocator: An Object-Caching Kernel

Memory Allocator" and "Magazines and vmem: Extending the Slab Allocator to Many CPUs and Arbitrary Resources".

The umem_cache_create() function creates object caches. Once

a cache has been created, objects can be requested from and

returned to the cache using umem_cache_alloc() and

umem_cache_free(), respectively. A cache with no outstanding

buffers can be destroyed with umem_cache_destroy().

Creating and Destroying Caches

The umem_cache_create() function creates a cache of objects

and takes as arguments the following:

debug_name A human-readable name for debugging pur-

poses.

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bufsize The size, in bytes, of the buffers in this cache. align The minimum alignment required for buffers in this cache. This parameter must be a power of 2. If 0, it is replaced with the minimum required alignment for the current architecture. constructor The callback to construct an object. destructor The callback to destroy an object. reclaim The callback to reclaim objects.

callback_data An opaque pointer passed to the callbacks.

source This parameter must be NULL. cflags This parameter must be either 0 or

UMC_NODEBUG. If UMC_NODEBUG, all debugging

features are disabled for this cache. See

umem_debug(3MALLOC).

Each cache can have up to three associated callbacks:

int constructor(void *buffer, void *callback_data, int flags);

void destructor(void *buffer, void *callback_data);

void reclaim(void *callback_data);

The callback_data argument is always equal to the value

passed to umem_cache_create(), thereby allowing a client to

use the same callback functions for multiple caches, but with customized behavior. The reclaim callback is called when the umem function is

requesting more memory from the operating system. This call-

back can be used by clients who retain objects longer than

they are strictly needed (for example, caching non-active

state). A typical reclaim callback might return to the

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cache ten per cent of the unneeded buffers.

The constructor and destructor callbacks enable the manage-

ment of buffers with the constructed state. The constructor takes as arguments a buffer with undefined contents, some callback data, and the flags to use for any allocations.

This callback should transform the buffer into the con-

structed state. The destructor callback takes as an argument a constructed object and prepares it for return to the general pool of

memory. The destructor should undo any state that the con-

structor created. For debugging, the destructor can also check that the buffer is in the constructed state, to catch

incorrectly freed buffers. See umem_debug(3MALLOC) for

further information on debugging support.

The umem_cache_destroy() function destroys an object cache.

If the cache has any outstanding allocations, the behavior is undefined. Allocating Objects

The umem_cache_alloc() function takes as arguments:

cache a cache pointer flags flags that determine the behavior if

umem_cache_alloc() is unable to fulfill the alloca-

tion request

If successful, umem_cache_alloc() returns a pointer to the

beginning of an object of bufsize length. There are three cases to consider: o A new buffer needed to be allocated. If the cache was created with a constructor, it is applied to the buffer and the resulting object is returned. o The object cache was able to use a previously freed

buffer. If the cache was created with a construc-

tor, the object is returned unchanged from when it was freed. o The allocation of a new buffer failed. The flags

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Memory Allocation Library Functions umem_cache_create(3MALLOC)

argument determines the behavior:

UMEM_DEFAULT The umem_cache_alloc() function

returns NULL if the allocation fails.

UMEM_NOFAIL The umem_cache_alloc() function

cannot return NULL. A callback is used to determine what action

occurs. See umem_alloc(3MALLOC) for

more information. Freeing Objects

The umem_cache_free() function takes as arguments:

cache a cache pointer buf a pointer previously returned from

umem_cache_alloc(). This argument must not be NULL.

If the cache was created with a constructor callback, the object must be returned to the constructed state before it is freed. Undefined behavior results if an object is freed multiple times, if an object is modified after it is freed, or if an object is freed to a cache other than the one from which it was allocated. Caches with Constructors When a constructor callback is in use, there is essentially a contract between the cache and its clients. The cache

guarantees that all objects returned from umem_cache_alloc()

will be in the constructed state, and the client guarantees that it will return the object to the constructed state

before handing it to umem_cache_free().

RETURN VALUES

Upon failure, the umem_cache_create() function returns a

null pointer.

ERRORS

The umem_cache_create() function will fail if:

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EAGAIN There is not enough memory available to allocate the cache data structure.

EINVAL The debug_name argument is NULL, the align argu-

ment is not a power of two or is larger than the system pagesize, or the bufsize argument is 0. ENOMEM The libumem library could not be initialized, or the bufsize argument is too large and its use would cause integer overflow to occur.

EXAMPLES

Example 1 Use a fixed-size structure with no constructor

callback.

#include

typedef struct my_obj {

long my_data1;

} my_obj_t;

/*

* my_objs can be freed at any time. The contents of

* my_data1 is undefined at allocation time.

*/

umem_cache_t *my_obj_cache;

...

my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),

0, NULL, NULL, NULL, NULL, NULL, 0); ...

my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);

... /* use cur */ ...

umem_cache_free(my_obj_cache, cur);

... Example 2 Use an object with a mutex.

#define _REENTRANT

#include

#include

typedef struct my_obj {

mutex_t my_mutex;

long my_data;

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} my_obj_t;

/*

* my_objs can only be freed when my_mutex is unlocked.

*/ int

my_obj_constructor(void *buf, void *ignored, int flags)

{

my_obj_t *myobj = buf;

(void) mutex_init(&my_obj->my_mutex, USYNC_THREAD, NULL);

return (0); } void

my_obj_destructor(void *buf, void *ignored)

{

my_obj_t *myobj = buf;

(void) mutex_destroy(&my_obj->my_mutex);

}

umem_cache_t *my_obj_cache;

...

my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),

0, my_obj_constructor, my_obj_destructor, NULL, NULL,

NULL, 0); ...

my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);

cur->my_data = 0; /* cannot assume anything about my_data */

...

umem_cache_free(my_obj_cache, cur);

... Example 3 Use a more complex object with a mutex.

#define _REENTRANT

#include

#include

#include

typedef struct my_obj {

mutex_t my_mutex;

cond_t my_cv;

struct bar *my_barlist;

unsigned my_refcount;

} my_obj_t;

/*

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* my_objs can only be freed when my_barlist == NULL,

* my_refcount == 0, there are no waiters on my_cv, and

* my_mutex is unlocked.

*/ int

my_obj_constructor(void *buf, void *ignored, int flags)

{

my_obj_t *myobj = buf;

(void) mutex_init(&my_obj->my_mutex, USYNC_THREAD, NULL);

(void) cond_init(&my_obj->my_cv, USYNC_THREAD, NULL);

myobj->my_barlist = NULL;

myobj->my_refcount = 0;

return (0); } void

my_obj_destructor(void *buf, void *ignored)

{

my_obj_t *myobj = buf;

assert(myobj->my_refcount == 0);

assert(myobj->my_barlist == NULL);

(void) cond_destroy(&my_obj->my_cv);

(void) mutex_destroy(&my_obj->my_mutex);

}

umem_cache_t *my_obj_cache;

...

my_obj_cache = umem_cache_create("my_obj", sizeof (my_obj_t),

0, my_obj_constructor, my_obj_destructor, NULL, NULL,

NULL, 0); ...

my_obj_t *cur = umem_cache_alloc(my_obj_cache, UMEM_DEFAULT);

... /* use cur */ ...

umem_cache_free(my_obj_cache, cur);

...

Example 4 Use objects with a subordinate buffer while reus-

ing callbacks.

#include assert.h>

#include umem.h>

typedef struct my_obj {

char *my_buffer;

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size_t my_size;

} my_obj_t;

/*

* my_size and the my_buffer pointer should never be changed

*/ int

my_obj_constructor(void *buf, void *arg, int flags)

{

size_t sz = (size_t)arg;

my_obj_t *myobj = buf;

if ((myobj->my_buffer = umem_alloc(sz, flags)) == NULL)

return (1);

my_size = sz;

return (0); } void

my_obj_destructor(void *buf, void *arg)

{

size_t sz = (size_t)arg;

my_obj_t *myobj = buf;

assert(sz == buf->my_size);

umem_free(myobj->my_buffer, sz);

} ...

umem_cache_t *my_obj_4k_cache;

umem_cache_t *my_obj_8k_cache;

...

my_obj_cache_4k = umem_cache_create("my_obj_4k", sizeof (my_obj_t),

0, my_obj_constructor, my_obj_destructor, NULL,

(void *)4096, NULL, 0);

my_obj_cache_8k = umem_cache_create("my_obj_8k", sizeof (my_obj_t),

0, my_obj_constructor, my_obj_destructor, NULL,

(void *)8192, NULL, 0); ...

my_obj_t *my_obj_4k = umem_cache_alloc(my_obj_4k_cache,

UMEM_DEFAULT);

my_obj_t *my_obj_8k = umem_cache_alloc(my_obj_8k_cache,

UMEM_DEFAULT);

/* no assumptions should be made about the contents of the buffers */ ...

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/* make sure to return them to the correct cache */

umem_cache_free(my_obj_4k_cache, my_obj_4k);

umem_cache_free(my_obj_8k_cache, my_obj_8k);

...

See the EXAMPLES section of umem_alloc(3MALLOC) for examples

involving the UMEM_NOFAIL flag.

ATTRIBUTES

See attributes(5) for descriptions of the following attri-

butes:

____________________________________________________________

| ATTRIBUTE TYPE | ATTRIBUTE VALUE |

|_____________________________|_____________________________|

| Interface Stability | Committed |

|_____________________________|_____________________________|

| MT-Level | MT-Safe |

|_____________________________|_____________________________|

SEE ALSO

setcontext(2), atexit(3C), libumem(3LIB), longjmp(3C),

swapcontext(3C), thr_exit(3C), umem_alloc(3MALLOC),

umem_debug(3MALLOC), attributes(5)

Bonwick, Jeff, "The Slab Allocator: An Object-Caching Kernel

Memory Allocator", Proceedings of the Summer 1994 Usenix Conference. Bonwick, Jeff and Jonathan Adams, "Magazines and vmem: Extending the Slab Allocator to Many CPUs and Arbitrary

Resources", Proceedings of the Summer 2001 Usenix Confer-

ence. WARNINGS Any of the following can cause undefined results: o Destroying a cache that has outstanding allocated buffers. o Using a cache after it has been destroyed.

o Calling umem_cache_free() on the same buffer multi-

ple times.

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o Passing a NULL pointer to umem_cache_free().

o Writing past the end of a buffer. o Reading from or writing to a buffer after it has been freed.

o Performing UMEM_NOFAIL allocations from an

atexit(3C) handler.

Per-cache callbacks can be called from a variety of con-

texts. The use of functions that modify the active context,

such as setcontext(2), swapcontext(3C), and thr_exit(3C), or

functions that are unsafe for use in multithreaded applica-

tions, such as longjmp(3C) and siglongjmp(3C), result in undefined behavior. A constructor callback that performs allocations must pass

its flags argument unchanged to umem_alloc(3MALLOC) and

umem_cache_alloc(). Any allocations made with a different

flags argument results in undefined behavior. The construc-

tor must correctly handle the failure of any allocations it makes. NOTES Object caches make the following guarantees about objects: o If the cache has a constructor callback, it is applied to every object before it is returned from

umem_cache_alloc() for the first time.

o If the cache has a constructor callback, an object

passed to umem_cache_free() and later returned from

umem_cache_alloc() is not modified between the two

events. o If the cache has a destructor, it is applied to all objects before their underlying storage is returned. No other guarantees are made. In particular, even if there

are buffers recently freed to the cache, umem_cache_alloc()

can fail.

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