Windows PowerShell command on Get-command audio_engine_channels
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Manual Pages for UNIX Operating System command usage for man audio_engine_channels

Driver Entry Points audio_engine_channels(9E)

NAME

audio_engine_channels - return the number of channels for an

audio engine

SYNOPSIS

#include

int prefix_channels(void *state);

PARAMETERS

state pointer to driver supplied soft state

INTERFACE LEVEL

Solaris DDI specific (Solaris DDI)

DESCRIPTION

The audio_engine_channels() function is called by the frame-

work to determine the number of channels used by the engine. The audio framework currently supports between one and 16 channels. There is no standard convention for the layout of more than eight channels. An audio engine may not change the number of channels it uses while it is open.

RETURN VALUES

The audio_engine_channels() function returns the number of

channels for the engine (such as 1 for mono, 2 for stereo, 6 for 5.1 surround, or 8 for 7.1 surround.)

CONTEXT

This function may be called from user or interrupt context.

ATTRIBUTES

See attributes(5) for descriptions of the following attri-

butes:

SunOS 5.11 Last change: 16 Apr 2010 1

Driver Entry Points audio_engine_channels(9E)

____________________________________________________________

| ATTRIBUTE TYPE | ATTRIBUTE VALUE |

|_____________________________|_____________________________|

| Interface Stability | Committed |

|_____________________________|_____________________________|

SEE ALSO

attributes(5), audio(7D), audio_engine_ops(9S)

SunOS 5.11 Last change: 16 Apr 2010 2




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