SDL API Reference SDL_VideoInfo(3)
NAME
SDL_VideoInfo - Video Target information
STRUCTURE DEFINITION typedef struct{Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
} SDL_VideoInfo;
STRUCTURE DATAhw_available Is it possible to create hardware sur-
faces?wm_available Is there a window manager available
blit_hw Are hardware to hardware blits
accelerated?blit_hw_CC Are hardware to hardware colorkey blits
accelerated?blit_hw_A Are hardware to hardware alpha blits
accelerated?blit_sw Are software to hardware blits
accelerated?blit_sw_CC Are software to hardware colorkey blits
accelerated?blit_sw_A Are software to hardware alpha blits
accelerated?blit_fill Are color fills accelerated?
video_mem Total amount of video memory in Kilo-
bytes vfmt Pixel format of the video deviceDESCRIPTION
This (read-only) structure is returned by SDL_GetVideoInfo.
It contains information on either the 'best' available mode SDL Last change: Tue 11 Sep 2001, 23:01 1SDL API Reference SDL_VideoInfo(3)
(if called before SDL_SetVideoMode) or the current video
mode.SEE ALSO
SDL_PixelFormat, SDL_GetVideoInfo
SDL Last change: Tue 11 Sep 2001, 23:01 2