Windows PowerShell command on Get-command SDL_SetColors
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Manual Pages for UNIX Operating System command usage for man SDL_SetColors

SDL API Reference SDL_SetColors(3)

NAME

SDL_SetColors - Sets a portion of the colormap for the given

8-bit surface.

SYNOPSIS

#include "SDL.h"

int SDL_SetColors(SDL_Surface *surface, SDL_Color *colors,

int firstcolor, int ncolors);

DESCRIPTION

Sets a portion of the colormap for the given 8-bit surface.

When surface is the surface associated with the current display, the display colormap will be updated with the

requested colors. If SDL_HWPALETTE was set in

SDL_SetVideoMode flags, SDL_SetColors will always return 1,

and the palette is guaranteed to be set the way you desire, even if the window colormap has to be warped or run under emulation.

The color components of a SDL_Color structure are 8-bits in

size, giving you a total of 256^3 =16777216 colors.

Palettized (8-bit) screen surfaces with the SDL_HWPALETTE

flag have two palettes, a logical palette that is used for mapping blits to/from the surface and a physical palette (that determines how the hardware will map the colors to the

display). SDL_SetColors modifies both palettes (if present),

and is equivalent to calling SDL_SetPalette with the flags

set to (SDL_LOGPAL | SDL_PHYSPAL).

RETURN VALUE If surface is not a palettized surface, this function does nothing, returning 0. If all of the colors were set as

passed to SDL_SetColors, it will return 1. If not all the

color entries were set exactly as given, it will return 0, and you should look at the surface palette to determine the actual color palette.

EXAMPLE

/* Create a display surface with a grayscale palette */

SDL_Surface *screen;

SDL_Color colors[256];

int i; . . . /* Fill colors with color information */ for(i=0;i<256;i++){ colors[i].r=i; colors[i].g=i; SDL Last change: Tue 11 Sep 2001, 23:01 1

SDL API Reference SDL_SetColors(3)

colors[i].b=i; } /* Create display */

screen=SDL_SetVideoMode(640, 480, 8, SDL_HWPALETTE);

if(!screen){

printf("Couldn't set video mode: %s

", SDL_GetError());

exit(-1);

} /* Set palette */

SDL_SetColors(screen, colors, 0, 256);

. . . .

SEE ALSO

SDL_Color SDL_Surface, SDL_SetPalette, SDL_SetVideoMode

SDL Last change: Tue 11 Sep 2001, 23:01 2




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