Windows PowerShell command on Get-command SDL_SetColorKey
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Manual Pages for UNIX Operating System command usage for man SDL_SetColorKey

SDL API Reference SDL_SetColorKey(3)

NAME

SDL_SetColorKey - Sets the color key (transparent pixel) in

a blittable surface and RLE acceleration.

SYNOPSIS

#include "SDL.h"

int SDL_SetColorKey(SDL_Surface *surface, Uint32 flag,

Uint32 key);

DESCRIPTION

Sets the color key (transparent pixel) in a blittable sur-

face and enables or disables RLE blit acceleration. RLE acceleration can substantially speed up blitting of images with large horizontal runs of transparent pixels (i.e., pixels that match the key value). The key must be of

the same pixel format as the surface, SDL_MapRGB is often

useful for obtaining an acceptable value.

If flag is SDL_SRCCOLORKEY then key is the transparent pixel

value in the source image of a blit.

If flag is OR'd with SDL_RLEACCEL then the surface will be

draw using RLE acceleration when drawn with SDL_BlitSurface.

The surface will actually be encoded for RLE acceleration

the first time SDL_BlitSurface or SDL_DisplayFormat is

called on the surface. If flag is 0, this function clears any current color key. RETURN VALUE

This function returns 0, or -1 if there was an error.

SEE ALSO

SDL_BlitSurface, SDL_DisplayFormat, SDL_MapRGB, SDL_SetAlpha

SDL Last change: Tue 11 Sep 2001, 23:01 1




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