SDL API Reference SDL_Rect(3)
NAME
SDL_Rect - Defines a rectangular area
STRUCTURE DEFINITION typedef struct{ Sint16 x, y; Uint16 w, h;} SDL_Rect;
STRUCTURE DATAx, y Position of the upper-left corner of the
rectangle w, h The width and height of the rectangleDESCRIPTION
A SDL_Rect defines a rectangular area of pixels. It is used
by SDL_BlitSurface to define blitting regions and by several
other video functions.SEE ALSO
SDL_BlitSurface, SDL_UpdateRect
SDL Last change: Tue 11 Sep 2001, 23:01 1