SDL API Reference SDL_PumpEvents(3)
NAME
SDL_PumpEvents - Pumps the event loop, gathering events from
the input devices.SYNOPSIS
#include "SDL.h"
void SDL_PumpEvents(void);
DESCRIPTION
Pumps the event loop, gathering events from the input dev-
ices.SDL_PumpEvents gathers all the pending input information
from devices and places it on the event queue. Without callsto SDL_PumpEvents no events would ever be placed on the
queue. Often calls the need for SDL_PumpEvents is hidden
from the user since SDL_PollEvent and SDL_WaitEvent impli-
citly call SDL_PumpEvents. However, if you are not polling
or waiting for events (e.g. your filtering them), then youmust call SDL_PumpEvents to force an event queue update.
Note: You can only call this function in the thread that set the video mode.SEE ALSO
SDL_PollEvent
SDL Last change: Tue 11 Sep 2001, 22:59 1