SDL API Reference SDL_MouseButtonEvent(3)
NAME
SDL_MouseButtonEvent - Mouse button event structure
STRUCTURE DEFINITION typedef struct{ Uint8 type; Uint8 button; Uint8 state; Uint16 x, y;} SDL_MouseButtonEvent;
STRUCTURE DATAtype SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP
button The mouse button index (SDL_BUTTON_LEFT,
SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)
state SDL_PRESSED or SDL_RELEASED
x, y The X/Y coordinates of the mouse at press/release time
DESCRIPTION
SDL_MouseButtonEvent is a member of the SDL_Event union and
is used when an event of type SDL_MOUSEBUTTONDOWN or
SDL_MOUSEBUTTONUP is reported.
When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into button, the position of the mouse when this event occured is stored inthe x and the y fields. Like SDL_KeyboardEvent, information
on whether the event was a press or a release event is stored in both the type and state fields, but this should be obvious.SEE ALSO
SDL_Event, SDL_MouseMotionEvent
SDL Last change: Tue 11 Sep 2001, 22:59 1