SDL API Reference SDL_KeyboardEvent(3)
NAME
SDL_KeyboardEvent - Keyboard event structure
STRUCTURE DEFINITION typedef struct{ Uint8 type; Uint8 state;SDL_keysym keysym;
} SDL_KeyboardEvent;
STRUCTURE DATAtype SDL_KEYDOWN or SDL_KEYUP
state SDL_PRESSED or SDL_RELEASED
keysym Contains key press informationDESCRIPTION
SDL_KeyboardEvent is a member of the SDL_Event union and is
used when an event of type SDL_KEYDOWN or SDL_KEYUP is
reported. The type and state actually report the same information, they just use different values to do it! A keyboard eventoccurs when a key is released (type=SDK_KEYUP or
state=SDL_RELEASED) and when a key is pressed
(type=SDL_KEYDOWN or state=SDL_PRESSED). The information on
what key was pressed or released is in the keysym structure. Note:Repeating SDL_KEYDOWN events will occur if key repeat
is enabled (see SDL_EnableKeyRepeat).
SEE ALSO
SDL_Event, SDL_keysym, SDL_EnableKeyRepeat,
SDL_EnableUNICODE
SDL Last change: Tue 11 Sep 2001, 22:59 1