SDL API Reference SDL_JoystickOpen(3)
NAME
SDL_JoystickOpen - Opens a joystick for use.
SYNOPSIS
#include "SDL.h"
SDL_Joystick *SDL_JoystickOpen(int index);
DESCRIPTION
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used. RETURN VALUEReturns a SDL_Joystick structure on success. NULL on
failure.EXAMPLES
SDL_Joystick *joy;
// Check for joystickif(SDL_NumJoysticks()>0){
// Open joystickjoy=SDL_JoystickOpen(0);
if(joy) { printf("Opened Joystick 0 ");printf("Name: %s
", SDL_JoystickName(0));
printf("Number of Axes: %d
", SDL_JoystickNumAxes(joy));
printf("Number of Buttons: %d
", SDL_JoystickNumButtons(joy));
printf("Number of Balls: %d
", SDL_JoystickNumBalls(joy));
} else printf("Couldn't open Joystick 0 "); // Close if openedif(SDL_JoystickOpened(0))
SDL_JoystickClose(joy);
}SEE ALSO
SDL_JoystickClose
SDL Last change: Tue 11 Sep 2001, 23:00 1