SDL API Reference SDL_GetKeyState(3)
NAME
SDL_GetKeyState - Get a snapshot of the current keyboard
stateSYNOPSIS
#include "SDL.h"
Uint8 *SDL_GetKeyState(int *numkeys);
DESCRIPTION
Gets a snapshot of the current keyboard state. The current state is return as a pointer to an array, the size of this array is stored in numkeys. The array is indexed by theSDLK_* symbols. A value of 1 means the key is pressed and a
value of 0 means its not. The pointer returned is a pointer to an internal SDL array and should not be freed by the caller. Note:Use SDL_PumpEvents to update the state array.
EXAMPLE
Uint8 *keystate = SDL_GetKeyState(NULL);
if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
");SEE ALSO
SDL Key Symbols, SDL_PumpEvents
SDL Last change: Tue 11 Sep 2001, 22:59 1