SDL API Reference SDL_FillRect(3)
NAME
SDL_FillRect - This function performs a fast fill of the
given rectangle with some colorSYNOPSIS
#include "SDL.h"
int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32
color);DESCRIPTION
This function performs a fast fill of the given rectangle with color. If dstrect is NULL, the whole surface will be filled with color.The color should be a pixel of the format used by the sur-
face, and can be generated by the SDL_MapRGB or SDL_MapRGBA
functions. If the color value contains an alpha value thenthe destination is simply "filled" with that alpha informa-
tion, no blending takes place. If there is a clip rectangle set on the destination (set viaSDL_SetClipRect) then this function will clip based on the
intersection of the clip rectangle and the dstrect rectangle and the dstrect rectangle will be modified to represent the area actually filled. RETURN VALUEThis function returns 0 on success, or -1 on error.
SEE ALSO
SDL_MapRGB, SDL_MapRGBA, SDL_BlitSurface, SDL_Rect
SDL Last change: Tue 11 Sep 2001, 23:01 1