SDL API Reference SDL_CreateRGBSurfaceFrom(3)
NAME
SDL_CreateRGBSurfaceFrom - Create an SDL_Surface from pixel
dataSYNOPSIS
#include "SDL.h"
SDL_Surface *SDL_CreateRGBSurfaceFrom(void *pixels, int
width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);DESCRIPTION
Creates an SDL_Surface from the provided pixel data.
The data stored in pixels is assumed to be of the depth specified in the parameter list. The pixel data is notcopied into the SDL_Surface structure so it should not be
freed until the surface has been freed with a called toSDL_FreeSurface. pitch is the length of each scanline in
bytes.See SDL_CreateRGBSurface for a more detailed description of
the other parameters. RETURN VALUE Returns the created surface, or NULL upon error.SEE ALSO
SDL_CreateRGBSurface, SDL_FreeSurface
SDL Last change: Tue 11 Sep 2001, 23:01 1