NAME
xeyes - a follow the mouse X demo SYNOPSIS
xeyes [-option ...] DESCRIPTION Xeyes watches what you do and reports to the Boss. OPTIONS
-fg foreground color choose a different color for the pupil of the eyes.
-bg background color choose a different color for the background.
-outline outline color choose a different color for the outline of the eyes.
-center center color choose a different color for the center of the eyes.
-backing { WhenMapped Always NotUseful } selects an appropriate level of backing store.
-geometry geometry define the initial window geometry; see X(7).
-display display specify the display to use; see X(7).
-bd border color choose a different color for the window border.
-bw border width choose a different width for the window border.
-shape uses the SHAPE extension to shape the window. This is the default. +shape disables use of the SHAPE extension to shape the window.
-render uses Xrender to draw anti-aliased eyes. This is the default if xeyes has been compiled with Xrender support. +render disables Xrender and draws traditional eyes.
-distance uses an alternative mapping, as if the eyes were set back from the screen, thus following the mouse more precisely. SEE ALSO X(7), X Toolkit documentation See X(7) for a full statement of rights and permissions. AUTHOR Keith Packard, MIT X Consortium Copied from the NeWS version written (apparently) by Jeremy Huxtable as seen at SIGGRAPH '88 X Version 11 xeyes 1.1.1 XEYES(1)