NAME
uunniixx - UNIX-domain protocol family
SYNOPSIS
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> DESCRIPTION
The UNIX-domain protocol family is a collection of protocols that pro-
vides local (on-machine) interprocess communication through the normal
socket(2) mechanisms. The UNIX-domain family supports the SOCKSTREAM
and SOCKDGRAM socket types and uses filesystem pathnames for addressing. AADDDDRREESSSSIINNGGUNIX-domain addresses are variable-length filesystem pathnames of at most
104 characters. The include filedefines this address: struct sockaddrun { uchar sunlen; uchar sunfamily; char sunpath[104]; }; Binding a name to a UNIX-domain socket with bind(2) causes a socket file
to be created in the filesystem. This file is not removed when thesocket is closed-unlink(2) must be used to remove the file.
The UNIX-domain protocol family does not support broadcast addressing or
any form of ``wildcard'' matching on incoming messages. All addressesare absolute- or relative-pathnames of other UNIX-domain sockets. Normal
filesystem access-control mechanisms are also applied when referencing
pathnames; e.g., the destination of a connect(2) or sendto(2) must be writable. PPRROOTTOOCCOOLLSSThe UNIX-domain protocol family is comprised of simple transport proto-
cols that support the SOCKSTREAM and SOCKDGRAM abstractions.SOCKSTREAM sockets also support the communication of UNIX file descrip-
tors through the use of the msgcontrol field in the msg argument to sendmsg(2) and recvmsg(2). Any valid descriptor may be sent in a message. The file descriptor(s) to be passed are described using a struct cmsghdr that is defined in the include file. The type of the message is SCMRIGHTS, and the data portion of the messages is an array of integers representing the file descriptors to be passed. The number of descriptors being passed is defined by the length field of the message; the length field is the sum of the size of the header plus the size of the array of file descriptors. The received descriptor is a duplicate of the sender's descriptor, as if it were created with a call to dup(2). Per-process descriptor flags, set
with fcntl(2), are not passed to a receiver. Descriptors that are await-
ing delivery, or that are purposely not received, are automatically closed by the system when the destination socket is closed. The effective credentials (i.e., the user ID and group list) the of a peer on a SOCKSTREAM socket may be obtained using the LOCALPEERCRED socket option. This may be used by a server to obtain and verify the credentials of its client, and vice versa by the client to verify the credentials of the server. These will arrive in the form of a filled in struct xucred (defined in sys/ucred.h). The credentials presented to the server (the listen(2) caller) are those of the client when it called connect(2); the credentials presented to the client (the connect(2) caller) are those of the server when it called listen(2). This mechanismis reliable; there is no way for either party to influence the creden-
tials presented to its peer except by calling the appropriate system call (e.g., connect(2) or listen(2)) under different effective credentials.SEE ALSO
socket(2), intro(4) "An Introductory 4.3 BSD Interprocess Communication Tutorial", PS1, 7. "An Advanced 4.3 BSD Interprocess Communication Tutorial", PS1, 8. BSD June 9, 1993 BSD