Manual Pages for UNIX Darwin command on man button
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Manual Pages for UNIX Darwin command on man button

button(n) Tk Built-In Commands button(n)

NAME

button - Create and manipulate button widgets

SYNOPSIS

bbuuttttoonn pathName ?options? SSTTAANNDDAARRDD OOPPTTIIOONNSS

-aaccttiivveebbaacckkggrroouunndd -ffoorreeggrroouunndd -rreeppeeaattddeellaayy

-aaccttiivveeffoorreeggrroouunndd -hhiigghhlliigghhttbbaacckkggrroouunndd -rreeppeeaattiinntteerrvvaall

-aanncchhoorr -hhiigghhlliigghhttccoolloorr -ttaakkeeffooccuuss

-bbaacckkggrroouunndd -hhiigghhlliigghhtttthhiicckknneessss -tteexxtt

-bbiittmmaapp -iimmaaggee -tteexxttvvaarriiaabbllee

-bboorrddeerrwwiiddtthh -jjuussttiiffyy -uunnddeerrlliinnee

-ccuurrssoorr -ppaaddxx -wwrraapplleennggtthh

-ddiissaabblleeddffoorreeggrroouunndd -ppaaddyy

-ffoonntt -rreelliieeff

See the ooppttiioonnss manual entry for details on the standard options.

WWIIDDGGEETT-SSPPEECCIIFFIICC OOPPTTIIOONNSS

Command-Line Name:-ccoommmmaanndd

Database Name: ccoommmmaanndd Database Class: CCoommmmaanndd

Specifies a Tcl command to associate with the button. This com-

mand is typically invoked when mouse button 1 is released over

the button window. |

Command-Line Name:-ccoommppoouunndd |

Database Name: ccoommppoouunndd | Database Class: CCoommppoouunndd |

Specifies whether the button should display both an image and |

text, and if so, where the image should be placed relative to | the text. Valid values for this option are bboottttoomm, cceenntteerr, | lleefftt, nnoonnee, rriigghhtt and ttoopp. The default value is nnoonnee, meaning |

that the button will display either an image or text, depending |

on the values of the -iimmaaggee and -bbiittmmaapp options.

Command-Line Name:-ddeeffaauulltt

Database Name: ddeeffaauulltt Database Class: DDeeffaauulltt Specifies one of three states for the default ring: nnoorrmmaall, |

aaccttiivvee, or ddiissaabblleedd. In active state, the button is drawn with |

the platform specific appearance for a default button. In nor- |

mal state, the button is drawn with the platform specific |

appearance for a non-default button, leaving enough space to |

draw the default button appearance. The normal and active |

states will result in buttons of the same size. In disabled |

state, the button is drawn with the non-default button appear- |

ance without leaving space for the default appearance. The dis- |

abled state may result in a smaller button than the active |

state. ring.

Command-Line Name:-hheeiigghhtt

Database Name: hheeiigghhtt Database Class: HHeeiigghhtt

Specifies a desired height for the button. If an image or bit-

map is being displayed in the button then the value is in screen

units (i.e. any of the forms acceptable to TTkkGGeettPPiixxeellss); for text it is in lines of text. If this option isn't specified,

the button's desired height is computed from the size of the

image or bitmap or text being displayed in it. |

Command-Line Name:-oovveerrrreelliieeff |

Database Name: oovveerrRReelliieeff | Database Class: OOvveerrRReelliieeff |

Specifies an alternative relief for the button, to be used when |

the mouse cursor is over the widget. This option can be used to |

make toolbar buttons, by configuring -rreelliieeff ffllaatt -oovveerrrreelliieeff |

rraaiisseedd. If the value of this option is the empty string, then | no alternative relief is used when the mouse cursor is over the |

button. The empty string is the default value.

Command-Line Name:-ssttaattee

Database Name: ssttaattee Database Class: SSttaattee

Specifies one of three states for the button: nnoorrmmaall, aaccttiivvee,

or ddiissaabblleedd. In normal state the button is displayed using the

ffoorreeggrroouunndd and bbaacckkggrroouunndd options. The active state is typi-

cally used when the pointer is over the button. In active state

the button is displayed using the aaccttiivveeFFoorreeggrroouunndd and aaccttiivvee-

BBaacckkggrroouunndd options. Disabled state means that the button should

be insensitive: the default bindings will refuse to activate

the widget and will ignore mouse button presses. In this state

the ddiissaabblleeddFFoorreeggrroouunndd and bbaacckkggrroouunndd options determine how the

button is displayed.

Command-Line Name:-wwiiddtthh

Database Name: wwiiddtthh Database Class: WWiiddtthh

Specifies a desired width for the button. If an image or bitmap

is being displayed in the button then the value is in screen

units (i.e. any of the forms acceptable to TTkkGGeettPPiixxeellss); for text it is in characters. If this option isn't specified, the

button's desired width is computed from the size of the image or

bitmap or text being displayed in it.

DESCRIPTION

The bbuuttttoonn command creates a new window (given by the pathName argu-

ment) and makes it into a button widget. Additional options, described

above, may be specified on the command line or in the option database

to configure aspects of the button such as its colors, font, text, and

initial relief. The bbuuttttoonn command returns its pathName argument. At the time this command is invoked, there must not exist a window named pathName, but pathName's parent must exist.

A button is a widget that displays a textual string, bitmap or image.

If text is displayed, it must all be in a single font, but it can occupy multiple lines on the screen (if it contains newlines or if

wrapping occurs because of the wwrraappLLeennggtthh option) and one of the char-

acters may optionally be underlined using the uunnddeerrlliinnee option. It can display itself in either of three different ways, according to the ssttaattee option; it can be made to appear raised, sunken, or flat; and it

can be made to flash. When a user invokes the button (by pressing

mouse button 1 with the cursor over the button), then the Tcl command

specified in the -ccoommmmaanndd option is invoked.

WWIIDDGGEETT CCOOMMMMAANNDD The bbuuttttoonn command creates a new Tcl command whose name is pathName. This command may be used to invoke various operations on the widget. It has the following general form: pathName option ?arg arg ...? Option and the args determine the exact behavior of the command. The

following commands are possible for button widgets:

pathName ccggeett option Returns the current value of the configuration option given by

option. Option may have any of the values accepted by the bbuutt-

ttoonn command. pathName ccoonnffiigguurree ?option? ?value option value ...? Query or modify the configuration options of the widget. If no

option is specified, returns a list describing all of the avail-

able options for pathName (see TTkkCCoonnffiigguurreeIInnffoo for information on the format of this list). If option is specified with no value, then the command returns a list describing the one named option (this list will be identical to the corresponding sublist of the value returned if no option is specified). If one or

more option-value pairs are specified, then the command modifies

the given widget option(s) to have the given value(s); in this case the command returns an empty string. Option may have any of the values accepted by the bbuuttttoonn command. pathName ffllaasshh

Flash the button. This is accomplished by redisplaying the but-

ton several times, alternating between active and normal colors.

At the end of the flash the button is left in the same nor-

mal/active state as when the command was invoked. This command

is ignored if the button's state is ddiissaabblleedd.

pathName iinnvvookkee

Invoke the Tcl command associated with the button, if there is

one. The return value is the return value from the Tcl command, or an empty string if there is no command associated with the

button. This command is ignored if the button's state is ddiiss-

aabblleedd. DDEEFFAAUULLTT BBIINNDDIINNGGSS

Tk automatically creates class bindings for buttons that give them

default behavior:

[1] A button activates whenever the mouse passes over it and deacti-

vates whenever the mouse leaves the button. Under Windows, this |

binding is only active when mouse button 1 has been pressed over |

the button.

[2] A button's relief is changed to sunken whenever mouse button 1

is pressed over the button, and the relief is restored to its

original value when button 1 is later released.

[3] If mouse button 1 is pressed over a button and later released

over the button, the button is invoked. However, if the mouse

is not over the button when button 1 is released, then no invo-

cation occurs.

[4] When a button has the input focus, the space key causes the but-

ton to be invoked.

If the button's state is ddiissaabblleedd then none of the above actions occur:

the button is completely non-responsive.

The behavior of buttons can be changed by defining new bindings for

individual widgets or by redefining the class bindings. KKEEYYWWOORRDDSS

button, widget

Tk 4.4 button(n)




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