Windows PowerShell command on Get-command SDL_MouseMotionEvent
MyWebUniversity

Manual Pages for UNIX Operating System command usage for man SDL_MouseMotionEvent

SDL API Reference SDL_MouseMotionEvent(3)

NAME

SDL_MouseMotionEvent - Mouse motion event structure

STRUCTURE DEFINITION typedef struct{ Uint8 type; Uint8 state; Uint16 x, y; Sint16 xrel, yrel;

} SDL_MouseMotionEvent;

STRUCTURE DATA

type SDL_MOUSEMOTION

state The current button state

x, y The X/Y coordinates of the mouse

xrel, yrel Relative motion in the X/Y direction

DESCRIPTION

SDL_MouseMotionEvent is a member of the SDL_Event union and

is used when an event of type SDL_MOUSEMOTION is reported.

Simply put, a SDL_MOUSEMOTION type event occurs when a user

moves the mouse within the application window or when

SDL_WarpMouse is called. Both the absolute (x and y) and

relative (xrel and yrel) coordinates are reported along with the current button states (state). The button state can be

interpreted using the SDL_BUTTON macro (see

SDL_GetMouseState).

If the cursor is hidden (SDL_ShowCursor(0)) and the input is

grabbed (SDL_WM_GrabInput(SDL_GRAB_ON)), then the mouse will

give relative motion events even when the cursor reaches the edge fo the screen. This is currently only implemented on

Windows and Linux/Unix-a-likes.

SEE ALSO

SDL_Event, SDL_MouseButtonEvent

SDL Last change: Tue 11 Sep 2001, 22:59 1




Contact us      |      About us      |      Term of use      |       Copyright © 2000-2019 MyWebUniversity.com ™