Windows PowerShell command on Get-command SDL_MixAudio
MyWebUniversity

Manual Pages for UNIX Operating System command usage for man SDL_MixAudio

SDL API Reference SDL_MixAudio(3)

NAME

SDL_MixAudio - Mix audio data

SYNOPSIS

#include "SDL.h"

void SDL_MixAudio(Uint8 *dst, Uint8 *src, Uint32 len, int

volume);

DESCRIPTION

This function takes two audio buffers of len bytes each of

the playing audio format and mixes them, performing addi-

tion, volume adjustment, and overflow clipping. The volume

ranges from 0 to SDL_MIX_MAXVOLUME and should be set to the

maximum value for full audio volume. Note this does not

change hardware volume. This is provided for convenience --

you can mix your own audio data. Note: Do not use this function for mixing together more than two streams of sample data. The output from repeated

application of this function may be distorted by clip-

ping, because there is no accumulator with greater range than the input (not to mention this being an inefficient way of doing it). Use mixing functions from

SDL_mixer, OpenAL, or write your own mixer instead.

SEE ALSO

SDL_OpenAudio

SDL Last change: Tue 11 Sep 2001, 22:58 1




Contact us      |      About us      |      Term of use      |       Copyright © 2000-2019 MyWebUniversity.com ™