Windows PowerShell command on Get-command SDL_GL_GetProcAddress
MyWebUniversity

Manual Pages for UNIX Operating System command usage for man SDL_GL_GetProcAddress

SDL API Reference SDL_GL_GetProcAddress(3)

NAME

SDL_GL_GetProcAddress - Get the address of a GL function

SYNOPSIS

#include "SDL.h"

void *SDL_GL_GetProcAddress(const char* proc);

DESCRIPTION

Returns the address of the GL function proc, or NULL if the

function is not found. If the GL library is loaded at run-

time, with SDL_GL_LoadLibrary, then all GL functions must be

retrieved this way. Usually this is used to retrieve func-

tion pointers to OpenGL extensions.

EXAMPLE

typedef void (*GL_ActiveTextureARB_Func)(unsigned int);

GL_ActiveTextureARB_Func glActiveTextureARB_ptr = 0;

int has_multitexture=1;

. . . /* Get function pointer */

glActiveTextureARB_ptr=(GL_ActiveTextureARB_Func) SDL_GL_GetProcAddress("glActiveTextureARB");

/* Check for a valid function ptr */

if(!glActiveTextureARB_ptr){

fprintf(stderr, "Multitexture Extensions not present. ");

has_multitexture=0;

} . . . .

if(has_multitexture){

glActiveTextureARB_ptr(GL_TEXTURE0_ARB);

. . } else{ . . }

SEE ALSO

SDL_GL_LoadLibrary

SDL Last change: Tue 11 Sep 2001, 23:01 1




Contact us      |      About us      |      Term of use      |       Copyright © 2000-2019 MyWebUniversity.com ™