Manual Pages for UNIX Darwin command on man MIME::Body
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Manual Pages for UNIX Darwin command on man MIME::Body

MIME::Body(3) User Contributed Perl Documentation MIME::Body(3)

NAME

MIME::Body - the body of a MIME message

SYNOPSIS

Before reading further, you should see MIME::Tools to make sure that you understand where this module fits into the grand scheme of things. Go on, do it now. I'll wait. Ready? Ok... OObbttaaiinniinngg bbooddiieess

### Get the bodyhandle of a MIME::Entity object:

$body = $entity->bodyhandle;

### Create a body which stores data in a disk file:

$body = new MIME::Body::File "/path/to/file";

### Create a body which stores data in an in-core array:

$body = new MIME::Body::InCore \@strings;

OOppeenniinngg,, cclloossiinngg,, aanndd uussiinngg IIOO hhaannddlleess

### Write data to the body:

$IO = $body->open("w") || die "open body: $!";

$IO->print($message);

$IO->close || die "close I/O handle: $!";

### Read data from the body (in this case, line by line):

$IO = $body->open("r") || die "open body: $!";

while (defined($ = $IO->getline)) {

### do stuff

}

$IO->close || die "close I/O handle: $!";

OOtthheerr II//OO

### Dump the ENCODED body data to a filehandle:

$body->print(\*STDOUT);

### Slurp all the UNENCODED data in, and put it in a scalar:

$string = $body->asstring;

### Slurp all the UNENCODED data in, and put it in an array of lines:

@lines = $body->aslines;

WWoorrkkiinngg ddiirreeccttllyy wwiitthh ppaatthhss ttoo uunnddeerrllyyiinngg ffiilleess

### Where's the data?

if (defined($body->path)) { ### data is on disk:

print "data is stored externally, in ", $body->path;

}

else { ### data is in core:

print "data is already in core, and is...\n", $body->asstring;

}

### Get rid of anything on disk:

$body->purge;

DESCRIPTION

MIME messages can be very long (e.g., tar files, MPEGs, etc.) or very short (short textual notes, as in ordinary mail). Long messages are best stored in files, while short ones are perhaps best stored in core. This class is an attempt to define a common interface for objects which contain message data, regardless of how the data is physically stored. The lifespan of a "body" object usually looks like this: 1. BBooddyy oobbjjeecctt iiss ccrreeaatteedd bbyy aa MMIIMMEE::::PPaarrsseerr dduurriinngg ppaarrssiinngg.. It's at

this point that the actual MIME::Body subclass is chosen, and new()

is invoked. (For example: if the body data is going to a file,

then it is at this point that the class MIME::Body::File, and the

filename, is chosen). 2. DDaattaa iiss wwrriitttteenn ttoo tthhee bbooddyy (usually by the MIME parser) like this: The body is opened for writing, via "open("w")". This will trash any previous contents, and return an "I/O handle" opened for writing. Data is written to this I/O handle, via print(). Then the I/O handle is closed, via close(). 3. DDaattaa iiss rreeaadd ffrroomm tthhee bbooddyy (usually by the user application) like this: The body is opened for reading by a user application, via "open("r")". This will return an "I/O handle" opened for reading. Data is read from the I/O handle, via read(), getline(), or getlines(). Then the I/O handle is closed, via close(). 4. BBooddyy oobbjjeecctt iiss ddeessttrruucctteedd.. You can write your own subclasses, as long as they follow the interface described below. Implementers of subclasses should assume that steps 2 and 3 may be repeated any number of times, and in different orders

(e.g., 1-2-2-3-2-3-3-3-3-3-2-4).

In any case, once a MIME::Body has been created, you ask to open it for

reading or writing, which gets you an "i/o handle": you then use the same mechanisms for reading from or writing to that handle, no matter what class it is. Beware: unless you know for certain what kind of body you have, you should not assume that the body has an underlying filehandle. PPUUBBLLIICC IINNTTEERRFFAACCEE new ARGS... Class method, constructor. Create a new body. Any ARGS are sent to init(). init ARGS... Instance method, abstract, initiallizer. This is called automatically by "new()", with the arguments given to "new()". The arguments are optional, and entirely up to the subclass. The default method does nothing, aslines Instance method. Return the contents of the body as an array of lines (each terminated by a newline, with the possible exception of the final one). Returns empty on failure (NB: indistinguishable from an empty body!). Note: the default method gets the data via repeated getline() calls; your subclass might wish to override this. asstring Instance method. Return the body data as a string (slurping it into core if necessary). Best not to do this unless you're sure that the body is reasonably small! Returns empty string for an empty body, and undef on failure. Note: the default method uses print(), which gets the data via repeated read() calls; your subclass might wish to override this. binmode [ONOFF] Instance method. With argument, flags whether or not open() should return an I/O handle which has binmode() activated. With no argument, just returns the current value. isencoded [ONOFF] Instance method. If set to yes, no decoding is applied on output. This flag is set by MIME::Parser, if the parser runs in decodebodies(0) mode, so the content is handled unmodified. dup Instance method. Duplicate the bodyhandle. Beware: external data in bodyhandles is not copied to new files! Changing the data in one body's data file, or purging that body,

will affect its duplicate. Bodies with in-core data probably need

not worry. open READWRITE Instance method, abstract. This should do whatever is necessary to open the body for either writing (if READWRITE is "w") or reading (if mode is "r"). This method is expected to return an "I/O handle" object on success, and undef on error. An I/O handle can be any object that supports a small set of standard methods for reading/writing data. See the IO::Handle class for an example. path [PATH] Instance method. If you're storing the body data externally (e.g., in a disk file), you'll want to give applications the ability to get at that data, for cleanup. This method should return the path to the data, or undef if there is none. Where appropriate, the path should be a simple string, like a filename. With argument, sets the PATH, which should be undef if there is none. print FILEHANDLE Instance method. Output the body data to the given filehandle, or

to the currently-selected one if none is given.

purge Instance method, abstract. Remove any data which resides external to the program (e.g., in disk files). Immediately after a purge(), the path() should return undef to indicate that the external data is no longer available. SSUUBBCCLLAASSSSEESS

The following built-in classes are provided:

Body Stores body When open()ed, class: data in: returns:

----------------------------

MIME::Body::File disk file IO::Handle

MIME::Body::Scalar scalar IO::Scalar

MIME::Body::InCore scalar array IO::ScalarArray

MMIIMMEE::::BBooddyy::::FFiillee A body class that stores the data in a disk file. The I/O handle is a wrapped filehandle. Invoke the constructor as:

$body = new MIME::Body::File "/path/to/file";

In this case, the "path()" method would return the given path, so you could say:

if (defined($body->path)) {

open BODY, $body->path or die "open: $!";

while () {

### do stuff

} close BODY; } But you're best off not doing this. MMIIMMEE::::BBooddyy::::SSccaallaarr

A body class that stores the data in-core, in a simple scalar. Invoke

the constructor as:

$body = new MIME::Body::Scalar \$string;

A single scalar argument sets the body to that value, exactly as though you'd opened for the body for writing, written the value, and closed the body again:

$body = new MIME::Body::Scalar "Line 1\nLine 2\nLine 3";

A single array reference sets the body to the result of joining all the elements of that array together:

$body = new MIME::Body::Scalar ["Line 1\n",

"Line 2\n", "Line 3"]; Uses IIOO::::SSccaallaarr as the I/O handle. MMIIMMEE::::BBooddyy::::IInnCCoorree

A body class that stores the data in-core. Invoke the constructor as:

$body = new MIME::Body::InCore \$string;

$body = new MIME::Body::InCore $string;

$body = new MIME::Body::InCore \@stringarray

A simple scalar argument sets the body to that value, exactly as though you'd opened for the body for writing, written the value, and closed the body again:

$body = new MIME::Body::InCore "Line 1\nLine 2\nLine 3";

A single array reference sets the body to the concatenation of all scalars that it holds:

$body = new MIME::Body::InCore ["Line 1\n",

"Line 2\n", "Line 3"]; Uses IIOO::::SSccaallaarrAArrrraayy as the I/O handle. DDeeffiinniinngg yyoouurr oowwnn ssuubbccllaasssseess

So you're not happy with files and scalar-arrays? No problem: just

define your own MIME::Body subclass, and make a subclass of

MIME::Parser or MIME::ParserBase which returns an instance of your body class whenever appropriate in the "newbodyfor(head)" method.

Your "body" class must inherit from MIME::Body (or some subclass of

it), and it must either provide (or inherit the default for) the following methods... The default inherited method should suffice for all these: new binmode [ONOFF] path The default inherited method may suffice for these, but perhaps there's a better implementation for your subclass. init ARGS... aslines asstring dup print purge The default inherited method will probably not suffice for these: open NNOOTTEESS One reason I didn't just use FileHandle or IO::Handle objects for message bodies was that I wanted a "body" object to be a form of

completely encapsulated program-persistent storage; that is, I wanted

users to be able to write code like this...

### Get body handle from this MIME message, and read its data:

$body = $entity->bodyhandle;

$IO = $body->open("r");

while (defined($ = $IO->getline)) {

print STDOUT $;

}

$IO->close;

...without requiring that they know anything more about how the $body

object is actually storing its data (disk file, scalar variable, array variable, or whatever).

Storing the body of each MIME message in a persistently-open IO::Handle

was a possibility, but it seemed like a bad idea, considering that a single multipart MIME message could easily suck up all the available file descriptors on some systems. This risk increases if the user application is processing more than one MIME entity at a time. AUTHOR Eryq (eryq@zeegee.com), ZeeGee Software Inc (http://www.zeegee.com). David F. Skoll (dfs@roaringpenguin.com) http://www.roaringpenguin.com All rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. Thanks to Achim Bohnet for suggesting that MIME::Parser not be restricted to the use of FileHandles. VVEERRSSIIOONN

$Revision: 1.13 $ $Date: 2006/03/17 21:03:23 $

perl v5.8.8 2006-03-17 MIME::Body(3)




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