Manual Pages for UNIX Darwin command on man BuildStrings
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Manual Pages for UNIX Darwin command on man BuildStrings

BuildStrings(1) BSD General Commands Manual BuildStrings(1)

NAME

//uussrr//bbiinn//BBuuiillddSSttrriinnggss - Generate header (.h) or resource (.r) file from

text files

SYNOPSIS

//uussrr//bbiinn//BBuuiillddSSttrriinnggss [-ddeeffiinnee variable] [-hheeaaddeerr]

[-aattttrriibbuutteess attributeList] [-ttyyppee filekind] -iidd

ResID -iinn path -oouutt path

DESCRIPTION

The //uussrr//bbiinn//BBuuiillddSSttrriinnggss command translates a text file into a resource or header file for use in localizing your Carbon application. The input

file is a series of newline-separated pairs of newline-separated strings.

Each pair of strings represents the "base" string and the localized

equivalent. When generating a resource file, //uussrr//bbiinn//BBuuiillddSSttrriinnggss gen-

erates a STR# resource containing only the localized equivalents (which

must be enclosed in double quotes in the source file). When generating the header file, //uussrr//bbiinn//BBuuiillddSSttrriinnggss generates a C header file with

#define directives for each of the base strings (which must be valid C

preprocessor symbols) equating each to the ordinal number of the string

in the STR# resource. Your C/C++ source code can use these preprocessor

macros, along with standard Resource Manager calls (like GetIndString) to load the appropriate localized string.

The source file may include #ifdef/#endif (or #ifndef/#endif) directives

to conditionally include different pairs of strings, e.g. for debugging builds or different versions. Note that these are the only preprocessor directives allowed in the source file. When generating a resource file, you can set the resource ID and

attributes of the STR# resource by providing //uussrr//bbiinn//BBuuiillddSSttrriinnggss with

the appropriate command-line options.

You can use //uussrr//bbiinn//BBuuiillddSSttrriinnggss with several different sets of strings in the same application, for example, error strings and warning strings.

The -ttyyppee argument customizes some #defines in the generated header file

so there are no conflicts. The //uussrr//bbiinn//BBuuiillddSSttrriinnggss command accepts the following arguments:

-hheeaaddeerr Generate a header file. If not provided, default is resource

file format. Note that the file extension is not provided auto-

matically; your output file name must have the appropriate .h or .r extension.

-ddeeffiinnee variable

Defines variable for use in #ifdef or #ifndef conditionals. No

value may be assigned to variable. This argument may be repeated for any number of variables.

-iidd ResID

The resource ID for the STR# resource. There is no support for

setting the resource name.

-aattttrriibbuutteess attribute

Resource attributes for the STR# resource definition (such as

locked, preload, etc.) These are provided after the resource name in the resource definition. This argument may be repeated for any number of attributes. It is ignored if generating a header.

-ttyyppee filekind

Customizes three preprocessor variables (MinValidFoo, MaxValid-

Foo, FooRsrcID) #defined in a generated header file. Note that

if this argument is not provided, the default is the literal string "(null)", which will cause compile errors in the header file.

-iinn path

The input file, a set of newline-separated pairs of newline-sep-

arated strings. The first string of the pair is ignored for the resource file (but is provided in a comment) and is used as the preprocessor symbol in the header file. The second string of the pair is used as the resource string in the resource file and is ignored in the header file (but is provided in a comment),

and must be enclosed in double-quotes in your source file.

-oouutt path

The output file. Note that you should provide the appropriate file extension; it is not provided automatically according to

the -hheeaaddeerr flag.

SEE ALSO

Rez(1), DeRez(1) Mac OS X April 12, 2004 Mac OS X




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